ScanNameConfig

版本 v1.0.3·更新於 2025-12-05

Config for renaming enemies. Generated on launch.

模組介紹 作者原文

ScanNameConfig by Sid

Features:

  • Rename enemy scan titles and subheadings!IMPORTANT, READ BELOW!.
  • Proactive enemy name generation (i.e. scans for new enemies, removes entries for removed enemies).
  • Compatible with LethalConfig.
  • All easily accessible on runtime through a config manager (e.g. r2modman, Gale, or manually).
  • Find under the name ScanNameConfig in your configs.

Why?:

  • I needed a mod like this and no one else seemed to have made it yet.
  • For you, the viewer.

How to use:

  • Config loads at runtime, minor delay due to having to log modded enemies.
  • Find the config at config/com.sidgdev.monsternames.cfg.
  • Modded enemies and base-game enemies are loaded seperately because are not loaded before the game launches (therein, the.dll needs to scan after the game has rendered fully).

IMPORTANT NOTES:

  • This will not change their Terminal ID, in order to do that I would recommend NewTerminal: (\ | \GitHub).
  • This will also not change their prescriptive Terminal info entries, another thing you can do with NewTerminal.
  • This will also not change their Internal ID -- that isn't necessary.

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack

檔案與校驗

檔案名稱
ScanNameConfig-1.0.3.zip
檔案大小
44.9 KiB