rollingGiant fbot
Fork of Rolling Giant updated for current Lethal Company. Original by Andrew Burke / nomnomab.
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模組介紹 作者原文
Rolling Giant (Fermin fork)
Fork of nomnomab/lc-rolling-giant by Andrew Burke.
This package: rollingGiant_fbot — GUID fermin.rollinggiant —
Do not install together with the original Rolling Giant (same enemy content, different GUID).
Rolling Giant
Made by Andrew Burke
Adds the Rolling Giant as a new enemy type into Lethal Company. Sounds are included.
Features:
- Adds the Rolling Giant as a new enemy
- Adds a custom scrap poster for the Rolling Giant
- Rolling Giants can be scanned to read their own unique bestiary entry
- Multiple AI behaviours to choose from
- Can change the scale of the Rolling Giant between two values
- Can change the Rolling Giant's movement speed, wait durations, move durations, and more
- Rolling Giants have the option to rotate to face the player if they have been still for some time
- Can change the AI type of all Rolling Giants on the fly:
- A hot key to reload the entire config file
- Hotkeys to cycle between AI types
Installation
Put the /BepInEx/ folder inside your /steamapps/common/Lethal Company/ folder after installing all the dependencies.
Config
Generated after launching the game for the first time.
General
- GiantScaleInsideMin - The minimum scale of the Rolling Giant's model inside
- This changes how small the Giant can be
- GiantScaleInsideMax - The maximum scale of the Rolling Giant's model inside
- This changes how big the Giant can be
- GiantScaleOutsideMin - The minimum scale of the Rolling Giant's model outside
- This changes how small the Giant can be
- GiantScaleOutsideMax - The maximum scale of the Rolling Giant's model outside
- This changes how big the Giant can be
Spawn Conditions
These do not update when reloading the config in-game!
- SpawnIn - Levels that the Rolling Giant can spawn in, separated by their chances of spawning
- Vanilla caps at 100, but you can go farther.
- This chance is also a weight, not a percentage
- Higher chance = higher chance to get picked
- The names are what you see in the terminal
- Vow:45,March:45,Rend:54,Dine:65,Offense:45,Titan:65
- SpawnInOutsideChance - The chance for the Rolling Giant to spawn outside in the levels from SpawnIn
- SpawnInAny - If the Rolling Giant can spawn on any level
- SpawnInAnyChance - The chance for the Rolling Giant to spawn in any level
- SpawnInAnyOutsideChance - The chance for the Rolling Giant to spawn outside in any level
- CanSpawnInside - If the Rolling Giant should spawn inside the dungeon
- CanSpawnOutside - If the Rolling Giant should spawn outside
- DisableOutsideAtNight - If the Rolling Giant will turn off if it is outside at night.
- MaxPerLevel - The maximum amount of Rolling Giant's that can spawn in a level
- SpawnPosterIn - Where the Rolling Giant poster scrap can spawn, separated by their chances of spawning
- Vanilla caps at 100, but you can go farther.
- This chance is also a weight, not a percentage
- Higher chance = higher chance to get picked
- The names are what you see in the terminal
- Vow:12,March:12,Rend:12,Dine:12,Offense:12,Titan:12
AI
- AiType - Type of AI the Rolling Giant uses
- Putting multiple will randomly choose between them each time you land on a moon
- Coilhead - Move when the player is not looking at it
- MoveWhenLooking - Move when the player is looking at it
- RandomlyMoveWhileLooking - Randomly move while the player is looking at it
- WaitTimeMin - The minimum duration in seconds that the Rolling Giant waits before moving again
- WaitTimeMax - The maximum duration in seconds that the Rolling Giant waits before moving again
- RandomMoveTimeMin - The minimum duration in seconds that the Rolling Giant moves toward the player
- RandomMoveTimeMax - The maximum duration in seconds that the Rolling Giant moves toward the player
- LookingTooLongKeepsAgro - If the player looks at it for too long it doesn't stop chasing
- LookTimeBeforeAgro - How long the player can look at the Rolling Giant before it starts
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: