ReadyCompany
Adds a Ready Check system during the ship phase to let players make sure everyone is ready.
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模組介紹 作者原文
Ready Company
A mod that adds a Ready Check system, inspired by FFXIV. It is highly customizable, and built with real users in mind.
It fully supports MoreCompany and I tried my best not to conflict with any other mods or give you the option to fix it.
Screenshots
Usage
[!NOTE]
You can change how the ready and unready binds need to be pressed to activate in LethalConfig.
Theres a few built in presets for you to use, but you can fully customize it with a string, and you can use the presets for reference.
The custom string is a Unity Interactions string.
There is custom sound support that can be utilized by placing sound files in BepInEx/config/Enova.ReadyCompany/CustomSounds.
Your sounds must be formatted according to LCSoundTool's wiki,
and all audio files will be selected from randomly to play whenever the ready status changes.
You can also add separate sounds for specifically when the lobby is ready by placing sound files in BepInEx/config/Enova.ReadyCompany/CustomSounds/LobbyReady.
Known Issues
- Lever tooltips are sometimes inaccurate to vanilla
(Can't fix until LethalLevelLoader fixes it first, but it has been improved)
Planned (Maybe) Features
- Standby option: "i'm AFK but you can start without me"
- Countdown for lever auto pull
- Auto ready under certain user-specified conditions
Credits
mattymatty97 for their implementation of knowing when a player has fully connected:
LCSoundTool for the entire AudioUtility class:
My friends for being nicies to me:3
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: