RandomDelivery
A dropship delivers 2-4 random free shop items to your ship each day - some arrive as live traps or hostile monsters instead. Host-synced, configurable, with in-game LethalConfig support.
模組介紹 作者原文
RANDOM DELIVERY
Language / Язык: English · Русский
RANDOM DELIVERY
Author: Solo00n
Every morning the item dropship flies in and drops a free batch of random shop items on your landing pad — except some of them arrive as live traps or hostile monsters instead.
WHAT IT DOES
- Daily air-drop — the game's real item dropship is dispatched on schedule, lands by the ship and drops a batch of 2–4 random buyable items, for free (your credits are untouched).
- Auto item pool — pulls every orderable item from the terminal shop, including ones other mods add; ship upgrades are excluded.
- Selection modes — Random (equal chance) or PriceWeighted (cheaper items are more likely, with an optional on-sale boost).
- Traps and monsters — each slot can instead be a live trap (Turret / Landmine) or a small monster, dropped at the ship's own spots when its hatch opens.
- Whole-delivery modes — a once-per-delivery chance the entire delivery is all traps, or all monsters.
- Allow / block lists — for items, traps and monsters, so you decide exactly what can arrive.
- Flexible schedule — dispatch time(s) on the in-game clock, several deliveries per day, per-slot replacement chances.
- Take-off cleanup — the moment the ship leaves the planet, everything the delivery left behind (its traps, monsters and any items still lying outside) is removed; loot brought aboard is kept.
- In-game config — every setting is editable live through LethalConfig.
HOW IT WORKS
- Items ride the vanilla ItemDropship: the chosen indices are added to Terminal.orderedItemsFromTerminal (the same list a paid order uses, minus the credit charge), so the ship flies in, lands and drops them exactly where terminal orders land.
- The descent is started at the scheduled DeliveryTimes clock time, and traps/monsters spawn at the ship's own item-drop spots the moment its hatch opens, so everything arrives together in the same place.
- Monsters spawn via RoundManager.SpawnEnemyGameObject, traps via NetworkObject.Spawn — no custom network objects.
- The monster pool is built from every loaded EnemyType filtered by the allow-list, so any allowed small monster can appear on any moon.
MULTIPLAYER (HOST-AUTHORITATIVE)
Only the host generates and dispatches deliveries; clients never generate their own, so everyone shares one authoritative delivery.
Items: queued onto the host's terminal order and delivered by the game's own dropship, which replicates to all clients.
Traps and monsters: spawned server-side through NetworkObject.Spawn / SpawnEnemyGameObject, so all clients see the same result.
Install: the host must have the mod; clients receive everything through Netcode. Install it on everyone so the whole lobby shares the same config.
REQUIREMENTS
- BepInEx 5.4.21+ (BepInEx-BepInExPack-5.4.2100)
- Lethal Company V81
- Optional: LethalConfig for editing settings in-game.
INSTALLATION
- Mod manager (r2modman Mod Manager): search for the mod and click Install.
- Manual: install the BepInEx pack, then drop RandomDelivery.dll into BepInEx/plugins.
CONFIGURATION
File: BepInEx/config/Timofey.RandomDelivery.cfg (created on first launch). The.cfg is re-read at the start of every day, and can also be edited live in the LethalConfig menu.
KeyDefaultDescription
EnabledtrueMaster switch for the whole mod.
DeliveryTimes08:30Comma-separated in-game times the dropship is dispatched (day starts 06:00). Each is an HH:MM time, StartOfDay, or a number of seconds after landing. List several for multiple deliveries.
MaxDeliveriesPerDay1Hard cap on deliveries per day.
MinItems / MaxItems2 / 4Slots per delivery (inclusive range).
ItemSelectionModeRandomRandom or PriceWeighted.
PriceWeightFactor1.0Price-weighting steepness (0 = flat, 1 = inverse price, 2 = strongly favour cheap).
DiscountBoosttrueBoost on-sale items in PriceWeighted mode.
DropshipAutoOpenfalseOpen the hatch by itself on landing instead of waiting for a player.
ChanceForTrap / ChanceForMonster15 / 10Per-slot % chance a slot
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: