men stalker

版本 v3.1.2·更新於 2026-04-15

add a new dungeon monster who heavily rely on prolonged stalking phase and explosive chase phase

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模組介紹 作者原文

Men-stalker (Additional mob)

Add a new dungeon monster who heavily rely on prolonged stalking phase and explosive chase phase

Content

Add a new dungeon monster "Men stalker".

A rare monster with a power level of 3 who can only spawn once per day.

It takes the apparence of a tall, slender, rough looking human.

Behavior

When it finds a player, it will begin to stalk him from a distance, while trying to hide from scavengers as much as possible.

When stalking, Men-stalker makes no sound (except when opening door), and will continue to stay passive and stalk the player for a considerable amount of time.

When it is finally done stalking, it will seemingly run away, before finally deciding to transition into an explosive chase phase, chasing the closest player until either all scavengers are out of the dungeon, or whenever there isn't any scavenger nearby after some time.

However, It can be killed, and you can lose it during the stalking phase by running far enough from it.

When they are chasing you, remember that they don't do much damage per attack and struggle to open door.

Since they are a rare mob who likes to stalk before chasing the player, Men-stalker are a difficult monster to deal with. Once spotted however, they are significantly easier to deal with, which is itself a somewhat difficult thing to do especially if you don't actively look out for them.

Credit

A massive shoutout to the lethal company modding's discord server: they have helped me on many occasion to solve problems.

I also would like to thank the writers of the lethal company modding's wiki, and to the creator of the ExampleEnemy's unity project.

Changes

  • v1.0.0:

ALPHA: Online testing phase.

  • v1.0.1:

Updated the mod's page

  • v1.1.0:

Fixed buggy backward-walk animation

Greatly increased spawn chance

Fixed "Scared" backward walk

  • v1.2.0:

Improved pathfinding (A buff)

Fixed buggy run-animation

Reduced "target lost cooldown" (Nerf)

  • v1.2.1:

Overall increase to spawn chance

Changed the spawning probability mechanism: spawn probability increase rapidly over the day

Fixed a few lines of code to make it "more likely" to bump into the entity

Dependency updates

Massive thank you to an anonymous player for letting me know of an issue with spawn probability

  • v1.3.2:

Fixed id's naming problem: thanks to the people of the lethal company's modding server!

Fixed the unresponsive HitEnemy function

Fixed rotation angle

  • v1.4.0:

Default State swaped to STALK instead of IDLE

Explanation: Minor impact overall, even if all of the playe suddenly went out of the dungeon, would remain in STALK state for a while, this should make it more frequent for it to enter it's RUSH state.

RUSH state's move speed decreased

Explanation: This is to give a player without a weapon a decent chance to escape the Men-stalker, so long as he knows how to exploit the map layout (mainly knowing where each doors are at)

STALK state duration extended, STALK state movement speed reduced overall

Explanation: This should make it easier to spot the Men-stalker, as it was previously too difficult to do so.

  • v1.5.0: A very much needed but late bux-fixing + dependance update. Removed the deprecated tag. Reverted the change of making the "default" state being STALK instead of IDLE.
  • v1.6.1:

Improvement on the IDLE state

Explanation: Roams around the map a lot more, should make it more frequent to find it.

Balancing:

While stalking, if it doesn't have a direct LOS to the nearest player, it's speed is halved

Explanation: this should allow the player to have an easier time spotting it during it's stalking phase

While stalking, if all player quit the dungeon, would remain in stalking state until the cooldown goes down

Explanation: Minor impact in multiplayer, major one in single player. Back then, if player constantly went in and out of the dungeon, if all were out, then it would be harder for it to enter it's attack phase

  • v2.0.0:

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPackEvaisa-HookGenPatcherEvaisa-LethalLib

檔案與校驗

檔案名稱
men_stalker-3.1.2.zip
檔案大小
2.1 MiB