LoadingScreen
A fork of BepInEx.SplashScreen, with a highly customizable UI, and some things fixed
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模組介紹 作者原文
This is a cool mod if you want to disable the console and have a visible loading bar! It's also very useful for tracking progress when loading large modpacks.
Custom loading image
- If you're making a mod, create a folder named LoadingScreen anywhere inside your mod, and place a.png file inside it.
The loading screen search is something like this: BepInEx/plugins//LoadingScreen.png
- You can customize the image search and randomize the images found
About the fork
BepInEx.SplashScreen.GUI.exe is renamed to LoadingScreen.GUI.exe to try to fix discord activity detecting the loading screen as other game
This fork is only tested with Lethal Company but it should work with other games
Got issues, feedback?
Feel free to open an issue at
Or you can open the discord thread:
To open the link on the discord app jusy replace the https:// by discord://
You can also show your loading screen on the discord thread:D
Configuration Summary
Config can be seen in Bertogim.LoadingScreen.cfg.
- LoadingScreen
- Enabled: Enables or disables the display of the loading window.
- Window
Configures the loading screen window behavior and appearance:
- WindowType: Chooses between a fake game window or a fixed, non-movable loading screen.
- WindowWidth: Sets the width of the window in pixels. Height is auto-calculated based on image aspect ratio.
- ExtraWaitTime: Extra seconds to keep the loading screen visible after the game window appears, useful for large modpacks.
- TitleBarColor: Hex color for the window’s title bar (requires Windows 10 build 1809+).
- BackgroundColor: Hex color for the window background (overridden if using custom images).
- Text
Defines the appearance of the loading text:
- TextColor: Hex color for the loading text.
- TextFont: Font name for the loading text, must be an installed system font.
- TextBackgroundColor: Hex color for the background behind the text.
- ProgressBar
Controls the appearance and behavior of the progress bar:
- UseCustomProgressBar: Enables a customizable progress bar instead of the native Windows one.
- ProgressBarColor: Hex color of the progress bar fill.
- ProgressBarBackgroundColor: Hex color for the progress bar background.
- ProgressBarBorderSize: Thickness of the progress bar border in pixels (0-4).
- ProgressBarBorderColor: Hex color for the progress bar border.
- ProgressBarSmoothness: Smoothness of the loading bar animation (0-100).
- ProgressBarCurve: Animation curve for smooth interpolation of progress bar value (e.g., EaseOut, Linear, Bounce).
- Other
Other miscellaneous settings:
- GenerateStartupPluginLoadTimeInfo: Generate a summary of how many time did each plugin take to load.
You can disable the BepInEx console in BepInEx\config\BepInEx.cfg ([Logging.Console] >
Enabled = false), since the loading window will act as the game with FakeGame.
BepInEx Loading Progress Splash Screen
A BepInEx patcher that displays a loading screen on game startup with information about patchers and plugins being currently loaded. It's best suited for games where patchers and plugins take a long time to initialize.
This patcher is mostly meant for inclusion in modpacks to give end-users immediate feedback after starting a heavily modded game. It can sometimes take a long time for the game window to appear and/or become responsive - especially on slow systems - which can be interpretted by the user as the game crashing.
🛠️ This project is a fork of BepInEx/BepInEx.SplashScreen wich is a fork of an early version of risk-of-thunder/BepInEx.GUI, with significant modifications and repackaging. While the original GUI code served as a starting point, most of it has been rewritten.
How to use
- Install BepInEx 5.4.15 or later, or 6.0.0-be.674 or later (works on both mono and IL2CPP). (This fork does not support BepInEx 6)
- Download latest release for you
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: