LethalLevelLoader

版本 v1.7.13·更新於 2026-09-18

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v81 Compatible)

模組介紹 作者原文

LethalLevelLoader

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A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company.

Link:

Discord Thread:

Description

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1.7.13 for Lethal Company v81 Has Released!

LethalLevelLoader is a custom API to support the manual and dynamic integration of custom levels and dungeons in Lethal Company.

Mod Developers can provide LethalLevelLoader with their custom content via code or via automatic AssetBundle detection, and from there LethalLevelLoader will seamlessly load the content into the game.

How To Use (Users / Players)

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Simply install LethalLevelLoader and it's dependencies.

If a mod using LethalLevelLoader supplies a.lethalbundle file, LethalLevelLoader will automatically find and load it’s content as long as it’s in the /plugins/ folder (Subfolders will be detected)

How To Use (Modders / Developers)

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Please refer to the LethalLevelLoader Wiki for documentation on utilizing this API for your custom content:

Features Currently Supported

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  • Custom Moons
  • Custom Interiors
  • Custom Items (Scrap / Items)
  • Custom Unlockables (Upgrades, Furniture)
  • Custom Enemies (Enemies)
  • Custom StoryLog's
  • Custom Weather Effects (WIP)
  • Custom Footstep Surfaces (Terrain only)

Contributing To LethalLevelLoader

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Setup

To start contributing to LLL, you can start by forking the repo.

Then, follow these steps:

  • Install Unity Netcode Patcher CLI tool: dotnet tool install -g Evaisa.NetcodePatcher.Cli
  • It's recommended to set up a csproj.user file based on the LethalLevelLoader.template.csproj.user file to automate copying the mod's DLL file over to your location of choosing. This file will be gitignored.

You should be now set up, and ready compile your fork of LethalLevelLoader on your machine!

Credits

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Evaisa (This Mod is directly based from LethalLib's codebase and could have been made without it's pre-existing foundations.)*

SkullCrusher (This Mod is directly based from SkullCrusher's LethalLib' Fork and could not have been made without it's pre-existing foundations.)*

HolographicWings (This Mod was inspired by LethalExpansion and could not have been made without HolographicWing's support and research.)*

KayNetsua (This Mod was internally tested using KayNetsua's "E Gypt" Custom Level and KayNetsua assisted in testing LethalLevelLoader's usage)*

Badhamknibb (This Mod was internally tested using Badhamknibb's "SCP Foundation" Custom Dungeon and Badhamknibb's assisted in testing LethalLevelLoader's usage)*

Scoopy (This Mod was internally tested using Scoopy's "LethalExtension Castle" Custom Dungeon and Scoopy assisted in testing LethalLevelLoader's usage)*

Xilo (Xilo provided multiple instances of Bepinex & Unity.Netcode related support during the development of this Mod.)*

Lordfirespeed (Lordfirespeed provided multiple instances of Bepinex & Unity.Netcode related support during the development of this Mod.)*

onionymous (Onionymous provided a preview build of their Networked Scene Patcher API, allowing for dynamic, networked scene injection)*

Game-Icons.net (For the artwork used for the mod's logo)*

Maxwasunavailable (For creating LethalModDataLib and assisting me with it’s usage.)*

Mrov (For collaborating with me on initial Custom weather support related code, assisting in fixes related to the Config file and a bunch of miscellaneous assistance.)*

LadyRaphtalia, Xu Xiaolan, Badhamknibbs, Mrov, sfDesat, AboveFire, Autumnis The Everchanging, RosiePies, Drako & Audio Knight (For testing development on experimental 1.2.0 builds.)*

狐蘿蔔呀, tumbleweed, Corey, Ritskee, Altan, qxZap, Salamander, Chiseled Cactus, Phantom139, ImmaBawss, takeothewolf, zuzaratrust, Hackattack242, Mail Me Dabs, Kyros, SourceShard & Chupacabra (For playtesting and reporting bugs on exper

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

Evaisa-FixPluginTypesSerializationBepInEx-BepInExPack

檔案與校驗

檔案名稱
LethalLevelLoader-1.7.13.zip
檔案大小
240.3 KiB
SHA-256
c46a0c21e133ed56888f6b571760e0538b341ec70dfd32ab4dba84c0efc3b150
入庫時間
2026-10-06 19:20