LethalCompanyVR
Collecting Scrap in VR
模組介紹 作者原文
Lethal Company VR Mod
This is the first mod that I have ever built, and also the first time using Unity so this mod might not be perfect.
Jumpscare
Ready to immersive yourself into the horrors of Lethal Company with Virtual Reality? Well wait no longer!
LCVR is a mod that adds full 6DOF VR support into Lethal Company, including hand movement and motion-based controls.
The mod is powered by Unity's OpenXR plugin and is thereby compatible with a wide range of headsets, controllers and runtimes, like Oculus, Virtual Desktop, SteamVR and many more!
LCVR is compatible with multiplayer and works seamlessly with VR players and Non-VR players in the same lobby. Running this mod without having a VR headset will allow you to see the arm and head movements of any VR players in the same lobby, all while still being compatible with vanilla clients (even if the host is using no mods at all).
Installing and using the mod
It is recommended to use a mod launcher like Gale to easily download and install the mod. You can download Gale here. In gale, just look for the mod named "LethalCompanyVR", and install it, which should automatically install all dependencies needed.
Running the mod using Gale can be done simply by clicking "Launch game", which will automagically launch the game with the installed mods.
Open Source
The source code for this mod is available on GitHub! Check it out: DaXcess/LCVR.
License
This mod is licensed under the GNU General Public License version 3 (GPL-3.0). For more info check LICENSE.
Verifying mod signature
If you don't care about this, skip this part.
LCVR comes pre-packaged with a digital signature. You can use tools like GPG to verify the LCVR.dll.sig signature with the LCVR.dll plugin file.
The public key which can be used to verify the file is 9422426F6125277B82CC477DCF78CC72F0FD5EAD (OpenPGP Key Server).
Bypassing integrity checks
To prevent completely destroying the game, this mod scans the game assembly and tries to detect whether it's using a supported version or not. If this check fails, the mod will assume that either the game was updated, or the game files have been corrupted, and will refuse to start the mod. You can disable this behaviour by passing --lcvr-skip-checksum= to the game's launch options in Steam, where `` is the LCVR version being used.
Discord Server
Facing issues, have some mod (in)compatibility to report or just want to hang out?
You can join the LCVR Discord Server!
Versions
Here is a list of LCVR versions and which version(s) of Lethal Company it supports
| LCVR | Lethal Company |
|-------------------|-------------------|
| v1.5.0 (LATEST) | V81 |
| v1.4.7 | V73 |
| v1.4.6 | V73 |
| v1.4.5 | V73 |
| v1.4.4 | V73 |
| v1.4.3 | V73 |
| v1.4.2 | V73 |
| v1.4.1 | V73 |
| v1.4.0 | V72 |
| v1.3.10 | V64 - V69.1 |
| v1.3.9 | V64 - V69.1 |
| v1.3.8 | V64 - V69 |
| v1.3.7 | V64 - V67 |
| v1.3.6* | V64 - V67 |
| v1.3.5 | V64 - V66 |
| v1.3.4 | V64 and V64.1 |
| v1.3.3 | V64 and V64.1 |
| v1.3.2 | V64 |
| v1.3.1 | V62 |
| v1.3.0 | V56 |
| v1.2.5 | V50 |
| v1.2.4 | V50 |
| v1.2.3 | V50 |
| v1.2.2 | V50 |
| v1.2.1 | V50 (Older patch) |
| v1.2.0 | V49 |
| v1.1.9 | V45 and V49 |
| v1.1.8 | V45 and V49 |
| v1.1.6 | V45 and V49 |
| v1.1.5 | V45 and V49 |
| v1.1.4 | V45 and V49 |
| v1.1.2 | V45 and V49 |
| v1.1.1 | V45 and V49 |
| v1.1.0 | V45 and V49 |
| v1.0.1 | V45 and V49 |
| v1.0.0 | V45 and V49 |
\* LCVR versions from 1.3.6 and above also check hashes remotely, meaning newer Lethal Company versions might be supported even though they aren't listed here.
Compatibility
Most mods should all work fine with LCVR, like interior mods, new moons, most items, etc. There's also a small handful of mods that have been explicitly made compatible with VR.
Known incompatibilities
In general, most emote mods, mods adding UI elements and mods that require new bindings are not compatible with LCVR by default, and either require configuration changes, or dedicated VR support.
Configuring the mod
Yo
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: