LCSplatBombGrenadeMod
Replace the visuals and sounds of the Grenades with Bombs from Splatoon!
模組介紹 作者原文
COMPANY-MANDATED MESSAGE:
Dear employees,
You may have noticed that our stun grenades have recently been out of stock. This is due to a shipping error in the delivery service of our weapons provider. A mix-up has occurred, and instead of our usual stun grenades, we have received so-called "Splat Bombs" that were intended for so-called "Turf Wars".
We apologize for the confusion, and have tried to return the items, but we've grown impatient with their customer support, so we're forcing all of you to use these Splat Bombs instead. They appear to function the same as stun grenades anyway.
That is all for this message. We hope you stay a great asset to the Company.
The Mod
Introduction:
Want to ink up some turf? Make some rains? Splat and/or Burst some bombs? Well, this mod lets you do two of those things by replacing the model and sounds for the Stun Grenade, Homemade Flashbangs, and Easter Eggs with Bombs from the Splatoon franchise!
The items function and cost the same as the vanilla versions, so don't be afraid to have some fishy fun with these inkredibly bomb-astic cosmetic!
(...do people actually like these puns?)
Creation:
- Friend of mine came up with the idea, and I had a day off, so I challenged myself to do this in just one day. It was kind of rushed, so if there's anything major that's broken I'll look into it.
- The model for the grenades are not replaced, but rather a new Splatoon Bomb model is spawned on top. All other sound effects, item properties, and texts are actually replaced with custom assets. Assets are loaded and applied when loading into the lobby.
Credits:
- Models for the Splat-, Burst-, and Fizzy Bomb, and sounds for the Bombs and menus, are from the Splatoon franchise, made by Nintendo.
- Models and sounds downloaded from these websites:
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- And thank you for checking out or even downloading this mod!
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: