Instances
NuGet Instances package re-bundled for convenient consumption and dependency management.
模組介紹 作者原文
Instances
A.NET Standard Process wrapper with an elegant API, for both asyncronous and syncronous use, providing both Events and support for Tasks with cancellation support
Usage
There are three ways to use this library, requiring at least 1, 2, or 3 lines of code to use.
Shortest form, supporting only few options
var result = await Instance.FinishAsync("dotnet", "build -c Release", cancellationToken);
Console.WriteLine(result.ExitCode);
// or
var result = Instance.Finish("dotnet", "build -c Release");
Short form, supporting more options
using var instance = Instance.Start("dotnet", "build -c Release");
var result = await instance.WaitForExitAsync(cancellationToken);
// or
using var instance = Instance.Start("dotnet", "build -c Release");
var result = instance.WaitForExit();
Full form, supporting all options
var processArgument = new ProcessArguments("dotnet", "build -c Release");
processArgument.Exited += (_, exitResult) => Console.WriteLine(exitResult.ExitCode);
processArgument.OutputDataReceived += (_, data) => Console.WriteLine(data);
processArgument.ErrorDataReceived += (_, data) => Console.WriteLine(data);
using var instance = processArgument.Start();
var result = await instance.WaitForExitAsync(cancellationToken);
// or
var result = instance.WaitForExit();
Features
using var instance = Instance.Start("dotnet", "build -c Release");
// send input to process' standard input
instance.SendInput("Hello World");
// stop the process
instance.Kill();
// access process output
foreach (var line in instance.OutputData)
Console.WriteLine(line);
// and error data easily while the process is running
foreach (var line in instance.ErrorData)
Console.WriteLine(line);
// or wait for the process to exit (with support for cancellation token)
var result = await instance.WaitForExitAsync(cancellationToken);
Console.WriteLine(result.ExitCode);
Console.WriteLine(result.OutputData.Count);
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。