Higgs Model
Adds a Higgs suit to the rack: whoever wears it becomes Higgs from Death Stranding 2. Built on ModelReplacementAPI.
模組介紹 作者原文
Higgs Model
Adds a Higgs suit to the suit rack. Whoever puts it on is shown to everyone as Higgs from
Death Stranding 2: On the Beach, built on ModelReplacementAPI.
- Full body model with his own proportions, sized so the hands land on the player's hands and the feet meet the floor.
- Driven by ModelReplacementAPI like any other model replacement, so other players see it on you.
- In first person you keep the vanilla arms, recoloured to match (see GenerateViewModel below).
Everyone in the lobby needs the mod to see the model and to keep suits in sync.
Usage
Walk up to the suit rack in the ship and pick Higgs.
Config
BepInEx/config/reagan.higgsmodel.cfg, created on first launch.
| Setting | Default | What it does |
| --- | --- | --- |
| SuitNames | Higgs | Comma separated suit names that turn the wearer into Higgs. |
| FitTo | Arms | Arms: the hands land on the player's hands. Legs: the legs are as long as the player's (smaller). |
| ScaleMultiplier | 1 | Extra scale on top of the automatic sizing. |
| HipsOffset | 0 | Raises or lowers the model, in game units (a player is about 2.6 tall). |
| MaxSmoothness | 0.75 | Lower it if the armour looks too shiny. |
| CompressTextures | true | Compress textures on load to save video memory. |
| GenerateViewModel | false | Let ModelReplacementAPI build first person arms from the model. |
Notes
- The model is assembled when the game starts, not loaded from an asset bundle, so expect a short pause on launch.
- Hair and straps are rigid; there is no cloth or hair simulation.
- The mask is not included; this is the unmasked face.
Credits
- Character and original model: Kojima Productions, Death Stranding 2: On the Beach. This is a fan mod and is not affiliated with or endorsed by Kojima Productions or Sony Interactive Entertainment.
- ModelReplacementAPI by BunyaPineTree.
- More Suits by x753.
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: