Herobrine
Adds Herobrine from Minecraft as an entity that will haunt you.
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模組介紹 作者原文
This mod adds Herobrine as an entity in Lethal Company.
- Silently stares at you from the shadows.
- Do not pay attention to his presence or you will face the consequences.
- Things will happen, it's not just haunting.
This mod is NOT a re-skin and does NOT replace any entity in the game.
CREDITS
- Programming and 3D Modeling by Kittenji
- Herobrine skin texture from namemc.com
SUPPORT
Join the LC Modding server to report bugs or incompatibilities on the Herobrine Mod thread under #mod-releases
Also, thank you so much THEDAO77 for the amazing Thumbnail Image and Title Text.
Available Config Variables
| Settings | Value Type | Default Value | Description | Acceptable Values |
|-|-|-|-|-|
| Configuration | - | - | - | - |
| Replace Ghost Girl | Boolean | False | By default Herobrine is it's own entity can spawn separated from the Ghost Girl entity so both of them can exist in the game.
Set this value to 'true' if you want the Ghost Girl to be removed from the game. | - |
| Redstone Torch Value Min | Int32 | 50 | | - |
| Redstone Torch Value Max | Int32 | 100 | | - |
| Minecraft Moon Multiplier | Int32 | 5 | Attempts to multiply the spawn rate for this entity on Minecraft moons. | - |
| Minecraft Skin | - | - | - | - |
| Use Player Skin Chance | Int32 | 25 | This entity will try to find your minecraft skin using your display name in game.
This value controls the chance for this to happen. | |
| Ragdoll Skin Texture | Boolean | True | If enabled, your Minecraft skin texture will be applied to your ragdoll on death by Herobrine. | - |
| Receive Skin Textures | Boolean | True | If enabled, player death ragdolls will receive the user's preferred minecraft skin texture. Disable this if you don't trust the players you're playing with. | - |
| Minecraft Username Override | String | - | Overrides the Minecraft username used to find and download your minecraft skin. Use this if your Steam username doesn't match your Minecraft username. | - |
| Spawn Rarity Per Risk Level | - | - | - | - |
| Risk Level D | Int32 | 2 | Spawn rarity for moons with a Risk Level of 'D' | - |
| Risk Level C | Int32 | 3 | Spawn rarity for moons with a Risk Level of 'C' | - |
| Risk Level B | Int32 | 3 | Spawn rarity for moons with a Risk Level of 'B' | - |
| Risk Level A | Int32 | 8 | Spawn rarity for moons with a Risk Level of 'A' | - |
| Risk Level S | Int32 | 15 | Spawn rarity for moons with a Risk Level of 'S' | - |
| Risk Level S+ | Int32 | 30 | Spawn rarity for moons with a Risk Level of 'S+' | - |
| Risk Level SSS | Int32 | 40 | Spawn rarity for modded moons with a Risk Level of 'SSS'. | - |
| Risk Level Other | Int32 | 15 | Spawn rarity for moons with an unkown Risk Level or any other Risk Level. | - |
CHANGELOG
- v1.3.12
- Attempt to fix IndexOutOfRangeException log spam.
- v1.3.9
- Recompiled for version 81.
- Fixed console error spam when dying to Herobrine.
- v1.3.8
- Recompiled for version 81.
- v1.3.7
- Recompiled for version 73.
- v1.3.6
- Recompiled for version 69.
- v1.3.5
- Recompiled for version 68.
- v1.3.4
- Recompiled for version 56.
- v1.3.3
- Improved v50 compatibility.
Older Versions
- v1.3.2
- Fixed an issue that prevented the player from pulling the lever.
- Fixed entity not attacking when inside the ship with the doors closed.
- v1.3.1
- Added a range slider in configuration for minecraft skin chance.
- Attempted to make player switching more consistent.
- v1.3.0
- Minecraft player ragdolls now displays the victim's MC skin. (I'll try my best)
- Added 50% chance to switch target after outrunning entity.
- Entity have learned to use the Signal Translator.
- Adjusted default spawn rarirty settings.
- Attempting to charge the Redstone Torch now has 30% chance of exploding. ¯\\\_(ツ)_/¯
- Redstone Torch is now marked as conductive metal, because why not.
- Redstone Torch min/max price value is now configurable.
- Added compatibility with LethalConfig.
- Most config entries no longer requires a restar
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: