EntranceTeleportOptimizations
Mod to optimize EntranceTeleport scripts
模組介紹 作者原文
This Mod is still in BETA
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EntranceTeleportOptimizations
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EntranceTeleportOptimizations is a focused on the performance of the EntranceTeleport system (FireExits & Main).
It improves performance during teleport usage and dungeon generation when using mods like Loadstone.
✱ Optimizations
- Cached Teleports
All EntranceTeleport instances are cached in an internal list upon spawn and removed on destroy.
This replaces expensive GetObjectsByType() calls with fast, direct list access.
- Smarter ExitPoint Lookup
- Normally, EntranceTeleport searches for its exitPoint on every use, which is costly.
This mod stops the search early if the teleport already knows its exit.
A reference to the exit script is cached and is used for sanity checks to avoid issues caused by runtime modifications from other mods.
- Exterior teleports previously ran this search every frame while the moon was loading—this mod removes that overhead by assigning the exit after dungeon generation (After RoundManager.SetExitIDs).
- ID Assignment Fix
Some custom interiors use incorrect prefabs for FireExits with already-assigned IDs ( should be ID 1 except main that should have ID 0 ).
This can cause issues like:
- The infamous "The entrance appears to be blocked."
- Warping to the wrong fire exit
This mod forces all interior teleports to use ID 1, so the vanilla game can assign IDs correctly.
- NRE Fix
The vanilla game sometimes creates an NRE spam when an enemy is destroyed without being removed from the internal SpawnedEnemyList
This mod adds a null check to prevent this exception
✦ Extra Features
🔸 Enemy Detection: [Near activity detected!]
- Exterior Detection:
Vanilla only checks enemies inside the facility—this mod optionally allows detection of outside enemies.
- Configurable Range:
Detection ranges for both interior and exterior can be customized.
⚙️ Developer Features
🔸 Matching Teleport Names
If enabled, the mod renames interior EntranceTeleports to match their exterior counterpart, appending (Interior) for clarity.
📦 Installation
This mod is intended to be installed using a mod manager such as Gale.
Manual installation is not officially supported.
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: