EmployeeClasses

版本 v0.1.3·更新於 2024-10-03

Adds four unique classes to Lethal Company. [Public beta]

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模組介紹 作者原文

EmployeeClasses

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DISCLAIMER: This project is in early stages of development. This version has been made public for beta testing

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This mod adds a class selection mechanic to Lethal Company to provide more opportunities for teamwork and ways to play.

The class selection menu may be accessed from the pause screen while in orbit. (The host has the power to change class anywhere for testing purposes. This is a temporary feature that will be removed)

The available classes are as follows:

Scout

Agile but fragile. They can quickly traverse the facility and outrun monsters with ease. This is coupled with less health and a heightened weight penalty. Getting in is easy, but getting out? Not so much.

Pros:

+30% Sprint Speed

+80% Oxygen Reserves

Cons:

+70% Weight Penalty (when carrying over 20lbs)

-50% Max HP

Ability: BEACON

Activate a loud beacon for five seconds. During this period, nearby monsters will be alerted to your presence and target you over any other players. The sprint meter does not deplete while the beacon is active

[Cooldown: 60 seconds]

Brute

Brutes are tough and slow. They boast additional health and a very small weight penalty which allows them to carry heavier items with impunity. The brute can safely fight off monsters and haul heavy loot without much difficulty.

Pros:

+100% Max HP

+100% Attack Damage

+Intimidates Baboon Hawks

-50% Weight Penalty

Cons:

-15% Overall Speed

+5% Footstep Volume

Ability: KICK

Wind up and kick a monster (or coworker) in the face, dealing one damage point and stunning them for two seconds. Kicking costs 40% of your stamina.

Researcher

A sneaky boi capable of healing and enhanced perception. He turns fallen monsters into something useful.

Pros:

+100% Scan Range

+Scanner Goes Through Walls

-50% Footstep Volume

Cons:

-20% Max Health

+40% Fall Damage

+20% Weight Penalty

Ability: HARVEST

Crouch over a dead enemy to harvest their body for monster extract.

Ability: SYNTHESIZE

Hold F to synthesize a stim shot from monster extract. One will always be supplied automatically from orbit.

Ability: STIM

Spend a stim shot to heal an ally or yourself 30% of their health instantly and 10% per second until full. Taking damage interrupts the regeneration. Grants a mild TZP effect which is even higher for players at full health.

Maintenance

A specialized class capable of interacting with technology found in the facility. Maintenance carries a dim headlamp, freeing up an extra slot to carry loot. The extra equipment makes mobility clunky and loud.

Pros:

+Time is always visible when crouching

+15% Sprint Time

-75% Bullet Damage

-50% Fog Density

Cons:

+10% Footstep Volume

-10% Sprint Speed

Ability: HEADLAMP

Toggle a dim headlamp by pressing F. The headlamp costs 0.3% energy per second.

Ability: HACK

Look at a turret/door/mine and hold F for 3 seconds to temporarily deactivate the selected hazard or toggle blast doors. Hacking costs 15% energy.

[Cooldown: 5 seconds]

Ability: SOLAR TANKS

Maintenance's energy bar is fully restored when landing on a planet. Each ability expends energy from it. Standing outside of the facility will gradually recharge the energy. (variable due to weather conditions)

Update History

0.1.3 - Fixed more jumping glitches

+ Fixed stamina regeneration

+ Carry weight modifications now factor in when a Baboon Hawk sizes up the player

+ Nametags now display the current class

+ Kicking a forest giant that is holding you will deal 50 points of self damage

0.1.2 - Bug fixes

+ Fixed jumping glitches

+ Maintenance

+ Hacking sound is quieter

+ Hacking no longer goes through walls

+ Brute

+ Stats

+ Nerfed weight modifier (40% => 50%)

+ Kick

+ Costs more stamina (20% => 40%)

+ Cooldown removed

+ Enemies no longer receive invincibility after being hit

+ No longer knocks down doors

0.1.1 - Fixed a stoopid mistake with dependencies

0.1.0 - Public beta launched

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPackRune580-LethalCompany_InputUtils

檔案與校驗

檔案名稱
EmployeeClasses-0.1.3.zip
檔案大小
772.1 KiB