ComboSell
[Configurable] The company loves collecting, and will now pay more for sets of items
模組介紹 作者原文
ComboSell
The company is rapidly expanding its collection and is willing to add multipliers to sets of items.
Issues (incompatiblities)
Currently multiplier sets DON'T support multiple of the same item, this may be fixed if it is requested otherwise it will be a 'feature'
Any other issues feel free to submit an issue or contact me directly via the Lethal Company Modding Discord or PM @KlutzyBubbles always trying to make sure the mod is as stable as possible.
Configuration
Configuration for item combos has been setup in JSON form as the BepinEx config file format is limited in the types that could be used
JSON Config schema
{
"multiplesFirst": true, // Whether to process sets or multiples first
"includeMultiples": ["string"], // Item names to include when calculating multiples
"excludeMultiples": ["string"], // Item names to exclude from calculating multiples
"maxMultiple": 5, // Max amount of duplicates to consider a multiple
"minMultiple": 1, // Min amount of duplicates to consider a multiple
"defaultMultipleMultiplier": 0.1, // Used when multipleMultipliers value cant be found
"defaultSetMultiplier": 0.1, // Used when setMultipliers multiplier key cant be found
// both use the calculation: multiplier = 1 + (defaultMultipleMultiplier * (itemCount - 1))
"multipleMultipliers": { // List of key value where key is the itemCount and value is the multiplier
"2": 2.2,
"3": 3.3
},
"setMultipliers": {
"Set Name": { // Set name is used when displaying the sold items
"items": ["string"], // Items that are required to activate this set
"multiplier": 1.5 // multiplier applied to the total value of the set
}
}
}
Warning messages will be printed to the console if there are any unknown item names, the example below has KnownBad which is an item that doesn't exist. This is to demonstrate how the mod will ignore names / sets with unknown items in them.
Below is an example configuration file. This mod uses the internal item name instead of the display names. Turning on the debug option with debug logs enabled in bepinex will print available options to the console.
json
{
"multiplesFirst": true,
"includeMultiples":,
"excludeMultiples": [
"RobotToy",
"KnownBad"
],
"maxMultiple": 5,
"minMultiple": 2,
"defaultMultipleMultiplier": 0.2,
"defaultSetMultiplier": 0.2,
"multipleMultipliers": {
"2": 1.12,
"3": 1.2,
"4": 1.4
},
"setMultipliers": {
"Mask Set": {
"items": [
"TragedyMask",
"ComedyMask"
],
"multiplier": 1.5
},
"Unknown Set": {
"items": [
"KnownBad",
"Cog1"
],
"multiplier": 1.5
},
"Horny Set": {
"items": [
"Airhorn",
"ClownHorn"
],
"multiplier": 1.69
}
}
}
Changelog
See releases section on the github page for changelogs
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: