BloodVFX

版本 v1.1.0·更新於 2026-10-06

Blood and gore that stays on bodies and walls.

截圖 共 5 張

模組介紹 作者原文

BloodVFX

I am Y4NGZ, an up and coming rapper out of NYC/Detroit. All of my mods are

inspired by the music I write. If you are interested in knowing more about me,

check out my SoundCloud:

Generative AI usage

The entire code base of this mod was created with generative AI. Assets are

free, licensed, paid for, or generated with AI tools. If you do not wish to play

with AI-generated content, do not install this mod.

What BloodVFX does

BloodVFX replaces vanilla blood with blood that stays. It splatters nearby walls and floors,

sticks to wounded bodies and pools where a body falls. Fatal blasts can burst a body into

pieces, and bleeding players leave bloody footprints. It changes visuals only. Damage and

combat work exactly as before.

Requirements

Your mod manager installs these automatically:

  • BepInExPack

Wounds and splatter

  • Wounds - blood stays on a player's body through movement, ragdoll and healing, and

clears on respawn or at round end.

  • Splatter - walls, floors and props near a hit get blood in the direction of the hit.
  • Death pools - a death can leave a puddle where the body lands.
  • Creature and finisher blood - supported mods put blood on creature bodies and during

finishers.

Each kind of blood has a cap. Past it, the oldest blood fades out. Each player sees the blood

only if they have BloodVFX installed, so install it on every client.

Gib deaths

A fatal blast bursts the body into limbs and flesh chunks inside a blood plume, splattering

the walls and floors around it. The head stays behind: carry it to the ship and it counts as

a recovered body. It scans as "Head of" and the player's name, and Hoarding bugs and Maneater

babies treat it like a body. The pieces load at round start, so the first gib does not stutter.

Gibs happen only when every player in the lobby runs this BloodVFX version, and the host's

settings decide. Otherwise bodies stay normal for everyone.

Bloody footprints

A wound or a step through a fresh blood pool leaves a short trail of bloody prints that fades

away. You see other players' prints only when the host runs BloodVFX with

Bloody Footprints Enabled on.

Configuration

The configuration file is BepInEx/config/com.y4ngz.bloodfx.cfg. It has a master Enabled

switch, decal caps for walls and floors, player bodies, creature bodies and finishers, an

intensity multiplier, the decal fade time, the maximum viewing distance for new blood, a limit

on blood events per second and Suppress Vanilla Blood Pools to hide the game's own pools.

Enable Bundy Damage Blood turns off blood on Contracted's Stranger only, and

Enable Decals On Room Materials lets blood show on interior walls and tiles.

  • Gib deaths - Gib Deaths Enabled, Gib Death Causes (Blast by default),

Gib Piece Lifetime Seconds, Gib Survivor Pieces and Gib Chunk Pieces. The host's

settings apply.

  • Gib effects - Gib Audio Volume, and Gib Blood Plume to turn the plume off and save

GPU time.

  • Footprints - Bloody Footprints Enabled, Footprint Lifetime Seconds,

Footprint Budget, Footprint Steps From Wound and Footprint Steps From Pool.

Compatibility

Independent installation: BloodVFX needs only the libraries listed under Requirements. The

other Y4NGZ packages are optional companions - install any combination and each one lights up

its extra behavior.

| Mod | What it adds |

| --- | --- |

| Contracted | The Stranger bleeds when he is hit, and his chainsaw finishers leave BloodVFX gore. |

| LethalCCTV | Persistent blood stays visible when a camera pans back through a corridor. |

Asset credits

-

GitHub

Source code:

Bugs

Report bugs at

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack

檔案與校驗

檔案名稱
BloodVFX-1.1.0.zip
檔案大小
6.2 MiB