AsyncLoggers

版本 v2.2.4·更新於 2026-10-05

YEET the logs to their own thread!

模組介紹 作者原文

Async Loggers

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YEET the logs to their own thread!

For the users:

Async Logs:

remove any log related lag by processing them separately from the game stuff.

the more logs your modpack generates the bigger the impact this mod has!

Database log file:

adds another log file in sqlite format for easier navigation of logs

Log Level filter:

Reduce logs from mods by specifying a LogLevel for each LogSource

Unity Log wrapping:

Detect calls to Unity.Debug inside the game assemblies and allow users to tweak them

Note: Has to be enabled in the config LogWrapping.Enabled

For the Developers:

the class AsyncLoggers.API.AsyncLoggersAPI contains a method to register your own ILogListener into AsyncLoggers system:

public static void UpdateListenerFlags(ILogListener target, LogListenerFlags flags)

possible flags are:

  • SyncHandling

This listener will receive logs directly, without any buffering or delay.

  • IgnoreFilters

This listener will receive all logs, bypassing any filters that might be applied.

  • AddTimeStamp

This listener will have a timestamp prepended to the log messages.

  • None

additionally the class exposes two properties:

  • APIVersion

The current version of the API, represented as a Version.

  • TraceableLevelsMask

a flag enum representing what LogLevel will make AsyncLoggers block to collect stacktrace.

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack

檔案與校驗

檔案名稱
AsyncLoggers-2.2.4.zip
檔案大小
157.8 KiB