API
The de-facto standard core API for all Inscryption mods. This lets you create new cards, abilities, challenges, map nodes, starter decks, and more.
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API
Inscryption API
This plugin is a BepInEx plugin made for Inscryption as an API. This is the de-facto standard API for Inscryption modders.
It can currently create and modify:
- Cards
- Abilities
- Appearance behaviours
- Stat Icons
- Challenges
- Starter Decks
- Regions
- Encounters
- Totem Tops
- Consumable Items
- Gramophone Tracks
- Slot Modifications
- Talking Cards
- Custom Costs
- Custom Rulebook Pages
- Rulebook Redirects/Hyperlinks
- And much more!
Additionally, a number of quality-of-life patches from the community are included with each release.
Getting Started: Installation
To begin, we'll go over how to install BepInEx, the framework all Inscryption mods use. This is a necessary step to playing modded Inscryption, so be sure to follow this carefully.
FOR LINUX AND STEAMDECK: Ensure that the game is set to run using Proton in he game settings on steam. Should be a setting like this: Change launch behaviour -> Proton.
Installing with a Mod Manager
- Download and install Mod Manager, Gale or r2modman.
- Click the Install with Mod Manager button on the top of BepInEx's page.
- Run the game via the mod manager.
If you have issues with Mod Managers head to one of these discords;
- Support Discord: Here
- R2ModMan Support Discord: Here
- Gale Mod Manager Support Discord: Here
Installing Manually
- Install BepInEx by pressing Manual Download and extract the contents into a folder. Do not extract into the game folder!
- Move the contents of the BepInExPack_Inscryption folder into the game folder (where the game executable is; usually found here: C:\Program Files (x86)\Steam\steamapps\common\Inscryption).
- Run the game. If everything was done correctly, you will see the BepInEx console appear on your desktop. Close the game after it finishes loading.
- Install MonoModLoader and extract the contents into a folder.
- Move the contents of the patchers folder into BepInEx/patchers (If any of the mentioned BepInEx folders don't exist, just create them).
- Install Inscryption API and extract the contents into a folder.
- Move the contents of the plugins folder into BepInEx/plugins and the contents of the monomod folder into the BepInEx/monomod folder.
- Run the game again. If everything runs correctly, a message will appear in the console telling you that the API was loaded.
- For any additional mods create a new subfolder, it can be called anything and extract the zips archive into it and if there is a BepInEx folder within the zip instead drop the contents of that folder into the BepInEx root for the modding instance. EX;
BepInEx // These go within the BepInEx root folder
|-- config
|-- patchers
|-- plugins
|-- monomod
|-- core
plugins // Files within go into the created plugin subfolder that was created for the mod
|-- Art
|-- Scripts
|-- MyMod.dll
manifest.json // Ignorable, but if kept, goes in plugin subfolder
README.md // Ignorable, but if kept, goes in plugin subfolder
CHANGELOG.md // Ignorable, but if kept, goes in plugin subfolder
icon.png // Ignorable, but if kept, goes in plugin subfolder
- Run the game once more and everything should be correct and working.
Installing Manually (XBOX Game-Pass)
- Install BepInEx by pressing Manual Download and extract the contents into a folder. Do not extract into the game folder!
- Move the contents of the BepInExPack_Inscryption folder into the game folder (where the game executable is; usually found here: C:\XboxGames\Inscryption\Content).
- Install the following package: XboxSilencio, this is a package which aims to solve frictions with XBOX Gamepass specific installations, such as HueyFS related errors.
- Run the game. If everything was done correctly, you will see the BepInEx console appear on your desktop. Close the game after it finishes loading.
- Install MonoModLoader and extract the contents into a folder.
- Move the contents of the patchers folder into BepInEx/patchers (If any of the mentioned BepInE
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: