SpongesModMenu

版本 v1.0.0·更新於 2026-09-07

One in-game menu, on one key, holding the settings for every Sponge mod you have installed.

模組介紹 作者原文

Sponge's Mod Menu

One menu, on one key, holding the settings for every Sponge mod you have

installed.

What it does

Press F5 in game. A panel opens with a tab for each mod, and each tab is that

mod's settings: switches, sliders you can also type a number into, text fields

and buttons. Changes take effect immediately and are written to that mod's own

configuration file, so they are still there next time you play.

While the menu is open your cursor is free and your character stands still. It

stays that way if you alt-tab out and back, which is the part that is usually

broken. Press F5 again to close it.

The menu does not fight the game. Opening the pause menu or the journal closes

it, rather than leaving two screens arguing over the mouse. And it will not open

before a world is loaded, because there is nothing yet for the settings to apply

to.

Tabs

Tabs run along the top and are clicked. A mod may have more than one if it has

enough to say.

Install enough mods and the tabs stop fitting. When that happens you get arrows

at each end that step one tab at a time, a bar underneath you can drag, and the

mouse wheel. Whichever way you change tab, the rail scrolls to keep the one

you are on in view.

Host and guest

Some settings belong to the world rather than to you — how big fish can get, how

many items a slot holds. Those are the host's, because the host runs the world.

If you are not the host, you are not shown them at all rather than shown them

greyed out. A control you cannot press and cannot explain is worse than one that

was never there. The line at the bottom of the menu tells you which of the two

you are.

When you want it

You have more than one Sponge mod and would rather press one key than five, or

you want to change a setting without alt-tabbing out to edit a text file.

Keys

| Key | What it does |

|---|---|

| F5 | Open or close the menu |

Inside the menu: click anything. ← → also change tab, the wheel scrolls, and

clicking a number lets you type it — Enter keeps what you typed, Esc throws it

away.

The key is rebindable in the config.

For mod authors

A mod registers its own rows. This package never mentions any mod by name, and

mods depend on it rather than the other way round.

SpongeMenu.Tab(Plugin.Id, "Fisherman's Tally", order: 20).Heading("Fish size").Toggle("Wider size range", Plugin.WiderRange).Number("Spread", Plugin.SizeSpread).Press("Bench", "Place here", Bench.PlaceAtPlayer).OnlyHost();

A slider takes its limits from the range already declared where the setting was

bound, so there is no second copy of them to disagree. OnlyHost() applies to

the row just added.

Tabs are keyed by your plugin's GUID, so asking for the same title twice gives

you the same tab back and you can add to it from wherever suits.

Multiplayer

The menu itself is entirely local — it sends nothing. What the settings inside it

do is up to the mod that owns them.

Requires

Sponge's Core and Sponge's UI Library. Your mod manager installs them for you.

License

See LICENSE in the package.

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPackSpongeMods-SpongeCoreSpongeMods-SpongesUILib

檔案與校驗

檔案名稱
SpongesModMenu-1.0.0.zip
檔案大小
39.3 KiB