More Colours
Recolour the HUD from a new Colours screen in Options: score popups, hitmarkers, money, vitals, boss bars, chat, hotbar, drip text and more, with live previews.
模組介紹 作者原文
More Colours
Adds a Colours screen to the Options menu (button on the right side of the panel) where you can recolour the game. Every colour has an on/off toggle, a reset button and an animated preview, so you can see what you're doing without joining a game.
What you can recolour
- Palette: the shared colours the game uses all over the place. Red (damage markers, money loss, boss bar, chat names), green (money and bait gain), orange (highlights) and the mini-boss colour.
- Score popup: the "+26 Killed Perch" popup. Multiplier, main line score and text (both typing and finished), bonus lines.
- Combat: hitmarkers and damage numbers, with separate killing blow colours.
- Blood: the spray when you hit something and the splatter left on the ground.
- Screen effects: the glow round the edge of the screen when you take damage, get poisoned, catch fire or eat. Each one can also be switched off.
- Money and bait: the money counter. The floating +$/-$ texts follow the palette.
- Vitals: health and hunger rings, their trails, poison and fire rings, low icon tints.
- Boss: the boss and mini-boss bars, the damage trail, the time left bar and the boss name.
- Chat: the [Server] tag and player name colours.
- Inspect: the item name, the details text and the weight bonus percentage.
- Hotbar: slot numbers and key hints, and the selected slot outline.
- HUD: look-at text, item prompts, NPC text, the version number, the voice indicator and the caught fish name.
- Item dots: every dot at once, fish, weapons, alive fish and dead players separately, or pick out a single item from a searchable list and give just that one its own colour.
- Menu: the game title, the main menu buttons, the options screen text, the button borders and fills, the sliders and their handles, and the arrows.
- Slot machine: the common / rare / legendary skin outlines.
- Drip text: swap the animated drip gradient for your own (2 to 8 colours).
- Mods: things other mods draw, in a section that only shows up while that mod is installed. Better How To Fish gets its catch card, Biggest Catches panel, workbench prompt, health bars and inspect size line. Neptune gets its menu and ESP text colours and a text size for each.
Colour picking uses the same palette grid as the character customizer, plus RGBA sliders and hex input. There are 8 built in themes and you can save your own presets. Presets are plain text, so Copy and Paste share a whole theme through the clipboard, and the Folder button opens where they live.
Screen effects are left alone by presets and themes, so switching look does not turn an effect you disabled back on.
Defaults come from the game itself wherever it exposes them, so previews and resets match what vanilla looks like.
Client side only, other players don't need the mod and won't see your colours.
Settings live in BepInEx/config/MoreColours.
Installation
Use a mod manager, or drop MoreColours.dll into BepInEx/plugins. Then open Options and hit the Colours button.
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
- 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。
不同模組的安裝位置差異較大,包內說明是最可靠的依據。
下面這些內容需要先安裝,否則該模組不會生效: