Teleport
A simple teleportation mod. 簡單傳送,隨時掌控。
模組介紹 作者原文
Teleport Mod
English | 中文
A simple teleportation mod for Hollow Knight: Silksong.
English Documentation
📋 Known Issues & Solutions
🔧 Camera Issues
If you find the character is off-screen after teleporting, or the camera doesn't follow character movement (character walks directly out of screen boundaries), this is usually caused by skipping the game's camera transition mechanism during teleportation. For solutions, please refer to the Safe Respawn function in the Troubleshooting Guide.
⚠️ Teleporting to Unlocked Entry Points
Both teleportation and Safe Respawn functions may sometimes teleport the character to unlocked entry points. Due to potential obstacles at unlocked entrances, the character might be "pushed into" unexpected closed areas. If you find yourself trapped in a scene that you cannot normally exit, please:
- Use Teleport to Bench function to return to the last save point
- Or use Emergency Teleport to return to a safe location
- Temporarily avoid saving coordinates in such areas
📍 Special Note: The "MEMORIUM" scene (requires double jump to reach) is prone to this issue. If teleported there before unlocking double jump, you will be trapped in the scene, please be extra careful.
🗺️ Map Key Hold Causing Incomplete Teleportation
During cross-scene teleportation, if the teleport key combination includes the map key (gamepad default LB), holding the map key may cause teleportation only to the scene entrance rather than the target coordinates. When this occurs:
- Release the map key
- Teleport to the same coordinate save again
- Or use the Safe Respawn function
💡 Tip: While this operation method is uncommon, both keyboard and gamepad can trigger this issue.
Usage
Keyboard Controls
- Ctrl + 1~5: Quick save position 🔊 Sound effect
- Alt + 1~5: Quick load position (no save data: auto teleport to bench)
- Alt + 6: Safe respawn (cycle entry points)
- Alt + 7: Teleport to bench (last respawn point)
- Alt + 0: Reset all coordinates
- Alt + - [minus key]: Emergency teleport (to preset safe location)
- 🌟 `Ctrl + [tilde key]``: Open Teleport Interface - Unlimited save slots with UI support for save, load, delete, overwrite, bench teleport, reset coordinates, safe respawn, and more
- 🆘 Ctrl + F9: Emergency return to main menu (character out of control/stuck)
💡 Note: Default uses main keyboard number keys, NOT numpad keys. All key combinations are fully customizable in the config file, including modifier keys and function keys!
Gamepad Controls
- LB + RB + Direction/A: Teleport to slot
- LB + Start + Direction/A: Save to slot 🔊 Sound effect
- LB + RB + Y: Safe respawn
- LB + RB + B: Teleport to bench (last respawn point)
- LB + Select + Start: Reset all coordinates
- LB + RB + X: Emergency teleport (to preset safe location)
💡 Note: All gamepad controls are fully customizable to match your personal preferences.
🎮 Gamepad Key Reference
Direction Keys:
- DPadUp = D-Pad Up
- DPadDown = D-Pad Down
- DPadLeft = D-Pad Left
- DPadRight = D-Pad Right
Face Buttons:
- JoystickButton0 = A Button
- JoystickButton1 = B Button
- JoystickButton2 = X Button
- JoystickButton3 = Y Button
Shoulders & Triggers:
- LeftBumper = Left Bumper (LB)
- RightBumper = Right Bumper (RB)
- LeftTrigger = Left Trigger (LT)
- RightTrigger = Right Trigger (RT)
System Buttons:
- JoystickButton6 = Select/Back Button
- JoystickButton7 = Start Button
- JoystickButton8 = Home/Guide Button
Default Gamepad Configuration:
- Slot 1: DPadUp (D-Pad Up)
- Slot 2: DPadDown (D-Pad Down)
- Slot 3: DPadLeft (D-Pad Left)
- Slot 4: DPadRight (D-Pad Right)
- Slot 5: JoystickButton0 (A Button)
- Teleport Modifiers: LeftBumper + RightBumper (LB + RB)
- Save Modifiers: LeftBumper + JoystickButton7 (LB + Start)
- Safe Respawn: JoystickButton3 (Y Button) [in teleport mode]
- Hardcoded Teleport: JoystickButton2 (X Button) [in teleport mode]
- Bench Teleport: JoystickButton1 (B Button) [in teleport mode]
- Reset All: LeftBumper + JoystickButton6 + JoystickButton7 (LB + Select + Start)
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: