TNH Tell

版本 v1.0.7·更新於 2023-08-19

Insurgency Sandstorm - Tell (Take and Hold)

截圖 共 1 張

模組介紹 作者原文

Click the image below for the YouTube Video

TNH Tell

From dense alleyways to vast swaths of rubble, fight through hordes of meat in this H3VR rendition of Insurgency Tell.

The map will most definately have some issues so feel free to message dannydebes on discord to report bugs or give suggestions.

(also just a warning, theres a known issue with Ultra settings and HD Spectator sometimes, so if youre having framerate issues with either of those then disable them)

Credits

New World Interactive - Creating Insurgency and the original map

Doombox3 - Originally ripping and cleaning up the map

Prometheuz and everyone else that answered my questions - Helping me to fix all the issues that arrose from the ghost of the source engine (tysm <3)

and thanks to everyone who had helped playtest the map and give me a good idea on optimization through the maps development process.

This project wouldnt have ever happened without everyone who helped along the way.:)

Changelog

1.0.0: Release!:)

1.0.1: The "Day One" Patch - Updated the lighting already in place, added lights to (hopefully) everywhere they were missing, fixed light probes (sosigs and guns will now react to lighting changes properly (oops)), greatly optimized and fixed navigation (sosigs will now drop off ledges and jump up on car hoods, etc), made the call to prayer far quieter (oops again), cleaned up the background ambience a bit (the background ambience is a kind of placeholder and will probably be completely reworked before the full release since I'm not too happy with it), fixed some odd textures (shouldn't be anymore out of place shiny things though let me know if you still find any as those aren't intentional), further optimized occlusions (you should get marginally better performance now), and most importantly, the beast was given a holy radiance.

1.0.2: Finally actually fixed the lighting plus some improvements

1.0.3: Material Updates, console error spam fix, more lighting improvements

1.0.4: Reflection probes fixed again (oops)

1.0.5: More lighting stuff, added a ton of new supply points and a new hold (please let me know how yall feel about these)

1.0.6: Minor miscellaneous fixes (no more floating wall lamp)

1.0.7: 3 new supply points, the lights (should) actually glow now!

New holds and supply points coming soon as the map itself approaches completion, so stay tuned!:)

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

nrgill28-Atlas

檔案與校驗

檔案名稱
TNH_Tell-1.0.7.zip
檔案大小
542.1 MiB