ShotgunSally
TnH character all about shotguns
模組介紹 作者原文
A TnH character using exclusively shotguns. Because you need more boom tube in your life.
Similar progression to CLL but with recursives replaced with agiles and more panels.
Still WIP - needs better support for mod guns in equipment pools, among many other things. It's my first mod for H3 so having to learn a lot as I go.
v0.5.0 - init
v0.5.1 - reupload to try to make it appear in game
v0.6.0 - turns out there's two seperate manifest files?
v0.6.2 - adjustments to pools to hopefully prevent getting wrong attachment/grenade
v0.7.0 - hopefully corrected an error that prevented required reflex sights from spawning, also changed attachments to be picatinny only due to bespoke/Russian dovetail attachments being next to useless, as well as changing barrel extender to be the mini quad type
v0.8.0 - Changed starting weapon to IZh18 12g Short.\
Opened up equipment pools to make more weapons spawn, hopefully including many mods as well.\
Enumerated break action shop pool to five-ish good options to prevent single shot weapons from spawning, which I consider a stopgap solution and hope to properly fix soon.\
Blacklisted swags because it's supposed to be a difficulty curve not a difficulty flat (and also another variant of that useless 23mm gas shell.)
v1.0.0 - Removed lever actions (small pool and hard to reload), moved tube pumps to their slot and added magfed pumps where tube pumps were.\
Switched enemies to WW2 theme because body armor of any kind makes most shotgun calibers very hard to use. And now they can have flamethrowers, so yeah.\
Added bayonet equipment pool.\
P6-12 now included in magfed automatic pool.\
Removed GroundedFictional ammo type due to swags slipping through. All you really lost is Triple Hit and would you even use that?
v1.1.0 - Correctly filtered MF Scatterguns as well as guns with the incorrect firing modes from the later pools. I had no idea Modes and ExcludedModes existed. What did I think was going to happen?
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: