EGRT17 Energy Battle Rifle
Energy, as it should be.
截圖 共 1 張
模組介紹 作者原文
EGRT-17 Energy Battle Rifle
When they mentioned ricochet bullets, IW came to mind. They mastered the laser beams, demonstrating ricochet bullets in gameplay sense perfectly. When the EGRT came out with loud whirring ballistics, I was... Disappointed, to say the least. However, not all was bad.
When the Obsidian Spectre redone the rifle with a blue black combo and a Kuhn and Schmidt decal slapped on, I know this specific skin was the one for the role I had in mind in H3VR. The base version in green looks ugly IMO, and IDGAF about EAM, this works way better under the K&S line.
IW Energy Bullets paired up with the future ops look, you have yourself a mean rifle to work with.
Oh, and when they made the other big thing about this gun being its staggered slow reload... Lmao. You don't need to worry about that in VR now don't you? It even has a mag latch so you can be extra-speedy.
Source
From Treyarch's Black Ops 7
All thanks to ACoolRocket for providing these assets!
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: