AtlasSampleScene
The sample scenes for Atlas!
模組介紹 作者原文
Atlas Sample Scene
This package is a collection of the samples scenes for Atlas, the sources for which are available as part of the Atlas MeatKit tools.
Example Sandbox
The sample sandbox scene is a demonstration of what you can do in Atlas. It contains:
- Prefabs: such as the player spawn / reset points, item spawner, sosig spawner, object spawner, and destructobin.
- PMat: PMat is the component used to define the projectile properties of your scene's geometry, as well as bullet impact effects.
- Interactions: Ladders, ziplines, and more forms of interactive objects.
- Unity Layers: Showcasing the properties of different layers and their uses, as well as an example of combining the layers to create composites.
- Reverb Environments: Apply different reverb effects to your scene for larger / smaller areas
- Capture The Flag: In the capture the flag minigame, you are able to grab and capture the flag from the opposing team's base! It's effectively more like a Team Deathmatch mode though since Sosigs will never actually capture the flag themselves.
- Popup Targets: In the popup targets minigame 5 targets will pop up for you to shoot. Once they're all hit, they will wait a random amount of time before 5 more popup again.
Example Take and Hold
The take and hold sample map is for demonstrating what bits are required and as a minimal template for making your own scene. The sample includes:
- 6 Hold points
- 6 Supply points
- One supply point will always be the spawn
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
前置依賴
下面這些內容需要先安裝,否則該模組不會生效:
nrgill28-Atlas