ExtraWeaponCustomization
Adds several new features to customize weapons.
模組介紹 作者原文
ExtraWeaponCustomization
Adds additional weapon mechanics for rundown developers to use. These can be applied to guns, melees, and sentries. These include:
Effects - Apply when a condition is triggered
- Accelerate: Fire rate and/or damage changes with continuous fire. [Gun]
- Action Lock: Prevents performing certain actions while active. [Player]
- Ammo Mod: Modifies the magazine/reserve ammo counts.
- Ammo Regen: Continually modifies magazine/reserve ammo counts. [Gun]
- Armor Mod: Applies a damage reduction modifier.
- Armor Shred: Applies a global armor reduction to shots/melees unique to each target. [Hit Triggers]
- Auto Pickup: Picks up the sentry. [Sentry]
- Bio Ping: Damaging an enemy applies a Bio Tracker ping.
- Charge Speed Mod: Applies a charge speed modifier.
- Damage Over Time: Applies a damage over time effect. [Hit Triggers]
- Explosive: Causes explosions where bullets land.
- Fire Rate Mod: Applies a fire rate modifier.
- Fire Shot: Fires shots at offsets.
- Foam: Applies foam where bullets land. [Landed, Hit Triggers]
- Force Fire: Forces the weapon to fire. [Player]
- Health Mod: Modifies the user's health.
- Health Shot Mod: Applies a modifier to shots/melees depending on the user's current health.
- Infection Mod: Modifies the user's infection.
- Noise: Creates detectable noise where triggers occur.
- Push: Pushes the user in a direction.
- Recoil Mod: Applies a recoil modifier. [Player]
- Reference Trigger: Sends Apply and Reset triggers to other properties.
- Reload Mod: Applies a reload speed modifier. [Gun]
- Shot Mod: Applies a stat modifier to shots/melees.
- Shot Mod Debuff: Applies a global stat modifier to shots/melees unique to each target. [Hit Triggers]
- Shot Mod Per Target: Applies a stat modifier to shots/melees unique to each target. [Hit Triggers]
- Shrapnel: Causes bullets to fire out from where bullets land.
- Speed Mod: Applies a modifier to the user's movement speed.
- Spread Mod: Applies a spread modifier.
- Stamina Mod: Modifies the user's stamina.
- Temp Properties: Temporarily adds another set of properties.
Traits - Innate gun behavior modifications
- Ammo Cap: Adjust the value used to calculate ammopack refills and starting ammo. [Gun]
- Armor Pierce: Pierces armor or modifies direct hit damage dealt to armor.
- Auto Aim: Automatically fire toward targets. [Player]
- Auto Trigger: Hold the trigger to fire. [Player]
- Backstab Multi: Applies a multiplier to backstab damage.
- Charge Exponent: Modifies the exponent applied to melee charge attacks. [Melee]
- Data Swap: Toggles archetype and audio on a trigger. [Gun]
- EMP Immunity: Makes the gear immune to ExtraEnemyCustomization EMP effects.
- Enforce Fire Rate: Fires more bullets per frame to match the exact fire rate. [Player]
- Hitmarker Cooldown: Sets a cooldown on how frequently the weapon can generate hitmarkers. [Player]
- Hold Burst: Releasing the trigger ends a burst early. [Player]
- Multi Shot: Fires additional bullets per shot at given offsets. [Gun]
- Pierce Multi: Applies a damage multiplier with each enemy pierced.
- Projectile: Fires a projectile instead of a hitscan bullet.
- Reserve Clip: Combines reserve ammo with the magazine. [Gun]
- Silence: Modifies the stealth properties for firing. [Gun]
- Thick Bullet: Gives bullets a bigger entity hitbox.
- Tumor Multi: Applies a multiplier to tumor damage.
- Wall Pierce: Bullets can damage enemies through walls.
Additional details for customizing/implementing these can be found on the wiki:
Wiki
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
- 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。
不同模組的安裝位置差異較大,包內說明是最可靠的依據。
前置依賴
下面這些內容需要先安裝,否則該模組不會生效:
BepInEx-BepInExPack_GTFODinorush-ModifierAPIAmorously-AmorLibdakkhuza-MTFO