Descent

版本 v1.0.3·更新於 2025-01-19

://VER 1.0: New orders received..configuring weaponry for ideal results..awaiting drop...

模組介紹 作者原文

Descent

Overview

Danger awaits deep in the complex. You and your team will be sent in to explore and clear specific key areas and retrieve any crucial data as to what happened in the desolate facility. 25+ custom/enhanced vanilla weapons to choose from!

Roadmap

Early/Mid 2025

  • DXE2 (TBD)
  • New Honour weapons
  • Chinese, Japanese, Korean localization

2025+

  • Continuation of Honour
  • EMP plugin (if AWO lights are compatible by then)
  • Level exclusive weapons

Latest Update

v1.0.3

  • Actually fixed tank spawning in DXC2 this time (real)

v1.0.2

  • Nerfed DXC2, increased ammo supply in several zones
  • Fixed DXC2 waves spawning a tank in very rare situations
  • Nerfed DXD1 TScan alarm, increased error wave cooldown
  • Added Dogma thermal variant

Weapon Changes

  • Boreal DMG 5.22 > 5.52
  • Vermin DMG 2.9 > 2.98
  • Grendel Reload 3.1s > 2.8s
  • Temptation Reload 2.6s > 2.3s
  • Jackal MAG 8 > 10

v1.0.1

  • Increased TScan speed in HXC2
  • Slightly increased the timer in HXC2 secondary
  • Buffed trait for Heavy Rifle: should be more competitive to other weapons

v1.0.0

  • 2 NEW Honour levels: Frequency & Guidance; now available
  • 3 NEW Honour weapons: Phaser, Spectra, Vulcan
  • Changed Ares model
  • Slightly increased Moonlight min.range
  • Removed several ground enemy events from DXE1 overload
  • Fixed DXE1 dimension missing sand textures
  • Removed an enemy event from DXD1
  • Changed enemy wave for an alarm in HXC1
  • Changed Honour weapon manufacturer names to common names

Dev note: DXE2 + lore logs delayed until further notice

Feedback

Comments and questions are needed and appreciated.

Contact my discord.kiyu or use the feedback thread in the GTFO Modding Discord. Follow my feedback thread for news and updates!

Credits

  • Dakstar for general help/getting started
  • RandomBoy42069 for help with markers
  • Amorously helping with lgtuner
  • Geomorph developers for sharing their tiles for public use: Sam_DB, Flowaria, DarkEmperor, Red_Leicester_Cheese
  • And to all the people who played, thank you!

Previous Patches

v0.9.0-1

v0.9.1

  • DXE1 ground enemies in dim are finite and should stop much sooner (exception of boss)
  • DXE1 stop wave event delayed by 1 min after objective counter ends

v0.9.0

  • DXE1 Anatomica released - the finale to the main team's adventure...
  • DXD3 more changes to the difficulty to create pressure. Stop wave event was replaced because of this.
  • HXC1 last alarm changed again to be less strained
  • HXC1 first alarm changed strictly strikers instead of mixed enemies
  • Revealed all of Honour pending levels

Weapon Changes

  • Moonlight trait buff: 15% > 50% chance to restore 3 > 6 health on kill
  • Resolution increased dmg 27.01 > 30.01; increased pierce by 1; changed trait for better versatility
  • Hercules increased bleeding effect
  • Grendel reload time decreased 3.3 > 3.1
  • Yurei increased shot count 8 > 10; range 5m > 6m
  • Tyrant decreased charge up 0.4 > 0.2

Dev note

  • This is the last major content update for 2024 - fixes/balancing patches are exceptions. See you next year!

v0.8.0-3

v0.8.3

  • DXD2 terminal command no longer spawns big chargers; dimension zone is less strained on time
  • DXD3 fixed error alarms to better align difficulty; reduced the time for increased threat and increased ammo for balance
  • DXD3 extract scan was made full team
  • Manually added weapon & sentry stats (melee ignored; vanilla stats basically) - remove WeaponStatShower file or create new profile

v0.8.1-2

  • Removed scouts from DXD2 after tp back; added more ammo to the level
  • Fixed DXD3 blood doors not on lockdown; added a stop wave event on first terminal
  • Adjusted second half of DXD3
  • Removed WeaponStatShower as a dependency (v0.8.3 will implement detailed stats for Descent weapons & sentries)
  • Fixed a duplicate name causing an error upon launch

HXC1 Fixes

  • Respawn zones now have cocoons to indicate it is a respawn room
  • z140 tile was changed, scan sequence altered to better match difficulty
  • Attempt to fix Secondary waves spawning from

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack_GTFOdakkhuza-MTFOhirnukuono-LGTunerInas07-ExtraObjectiveSetupInas07-EOSExt_ReactorInas07-EOSExt_SecDoorInas07-EOSExt_SecDoorTerminalGTFOModding-SecDoorTerminalInterface

檔案與校驗

檔案名稱
Descent-1.0.3.zip
檔案大小
4.2 MiB