DakGeos

版本 v0.3.8·更新於 2024-02-16

Premium leading brand 'dak type' geomorphs!

截圖 共 8 張

模組介紹 作者原文

Dak's Custom Geos

A pack of tiles to expand the possibility space beyond vanilla.

AVAILABLE TILES

STORAGE

None yet!

REFINERY

None yet!

DIG SITE

T - 1

Exit - 1

Dead End - 1

I - 1

LAB

None yet!

DATA CENTER

None yet!

FLOOD WAYS

None yet!

Dig Site

Elevator

Regular

Custom

{

"Prefab": "ASSETS/GEO_64X64_MINING_DIG_SITE_T_DAK_01.PREFAB",

"SubComplex": 0,

"Shard": 2

}

Notes

This tile is a T intersection.

Exits are forward and right.

There is a flyer spawnpoint in the fan.

A terminal can spawn inside the small elevator.

There is a variation without the spawnpoints called ASSETS/GEO_64X64_MINING_DIG_SITE_T_DAK_01_NOSPAWN.PREFAB

{

"Prefab": "ASSETS/GEO_64X64_DIG_SITE_I_DAK_01.PREFAB",

"SubComplex": 0,

"Shard": 2

}

Notes

This tile is a bridge tile.

There is one exit opposite the entrance.

The bridge has a roof area and catwalks running underneath.

There is a variation without the spawnpoints called ASSETS/GEO_64X64_DIG_SITE_I_DAK_01_NOSPAWN.PREFAB

Exit

{

"Prefab": "ASSETS/GEO_64X64_DIG_SITE_EXIT_DAK_01.PREFAB",

"SubComplex": 0,

"Shard": 2

}

Notes

This tile is configured as an exit.

It is a dead end tile.

There are open areas to the left and right of the evac point.

There is a variation of this configured as a regular dead end tile, ASSETS/GEO_64X64_DIG_SITE_DEAD_END_DAK_01.PREFAB

Use the dead end tile if you don't want to be forced into a forward evac.

How to use

  • Install the mod
  • Add the tiles you wish to use to the corresponding section of ComplexResourceSet of the respective environment
  • Reference the tile like you would any other!

Contact Dak#0001 on the discord if you find any issues.

Patch Notes

0.3.6

  • Re-compress 2: Re-compress harder

0.3.5

  • Added new- just kidding, recompressed:^)

0.3.5

  • Take a wild guess what this update is for.

0.3.5

  • Re-compressed to run on latest game version.

0.3.4

  • Re-compressed to run on latest game version.
  • Updated dependencies.

0.3.3

  • Re-compressed to run on latest game version.

0.3.2

  • Fixed some formatting issues on this page.

0.3.1

  • Re-compressed to run on latest game version.

0.3.0

  • DIG_SITE_T_DAK_01
  • Tweaked T-tile to fix issue with right side gate not working
  • Adjusted some props
  • Added variation without spawnpoints
  • DIG_SITE_I_DAK_01
  • Tweaked markers and increased brightness of some lights
  • Adjusted some props
  • Added variation without spawnpoints

0.2.4

  • Fixed 'tangled prop

0.2.3

  • Updated for latest game version
  • Added a static spawn point to GEO_64X64_DIG_SITE_EXIT_DAK_01 & GEO_64X64_DIG_SITE_DEAD_END_DAK_01

0.2.2

  • Fixed pathing issues on GEO_64X64_MINING_DIG_SITE_T_DAK_01
  • Adjusted props, markers and lighting on GEO_64X64_MINING_DIG_SITE_T_DAK_01

0.2.1

  • Updated markers, lighting and prop placement across all tiles
  • Fixed some plug issues with GEO_64X64_MINING_DIG_SITE_T_DAK_01
  • Did some minor detail work

0.2.0

  • Added geo_64x64_dig_site_I_dak_01

0.1.0

  • Added geo_64x64_dig_site_exit_dak_01 with a variation geo_64x64_dig_site_dead_end_dak_01

0.0.2

  • Updated the readme with more info

0.0.1

  • Initial Release

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack_GTFOdakkhuza-MTFO

檔案與校驗

檔案名稱
DakGeos-0.3.8.zip
檔案大小
12.0 MiB