BetaArchipelago

版本 v0.0.6·更新於 2026-09-03

Archipelago integration for GTFO

模組介紹 作者原文

Archipelago (Beta Release)

An Archipelago plugin for GTFO! Allows players to use the Archipelago software to randomize items across the multiworld.

The source for this mod can currently be found in my ReTFO repository, which contains all my GTFO mods:

The AP World source (and releases) can be found in a different repository:

Issues and feedback can be submitted on the APWorld GitHub's issues page:

Getting Started

MID Files and Modded Support

As of version 0.0.4, the AP World file for GTFO now contains the MID data needed for vanilla worlds.

If you wish to play a modded game, you will still need to follow the steps for exporting a MID

file. Those steps can be found below in the Modded Support section.

Multiplayer Support

As of version 0.0.4, there is now official support for multiplayer. Multiplayer supports 3 different models:

  • Parallel Play: Two or more players each play their own copy of GTFO. Both connect to the Archipelago server

and are able to send/receive items and checks, but they are not in the same lobby.

  • Multi-Connected: One player connects to the Archipelago server and hosts a GTFO lobby. One or more clients

connect to the Archipelago server and join the lobby. All connected players use the same slot - ie, the GTFO

game as a whole is considered one player as far as the Archipelago server is concerned.

  • Proxy-Connected: One player connects to Archipelago and hosts a GTFO lobby. One or more clients then connect

to only the GTFO lobby. These players are automatically connected to the Archipelago server using the Host as a

proxy; they are able to send and receive checks normally, but have no ability to execute commands or request hints.

Proxy-Connected is currently unstable. I don't know the cause, but be aware you may have connectivity issues.

These three models can be mixed and matched as needed. When playing multiplayer, Multi-Connected is the preferred

connection methodology; it will be more stable and act more predictably than Proxy-Connected. Moreso, it will

support host migration and other behaviours that require other players who can act as the host.

The main purpose of Proxy-Connected is to offer a secure way to allow strangers to play with you; when strangers

connect, they will not know of or have access to your Archipelago server or its address, and they will not have

the permissions needed to ruin your Archipelago game. All their access is limited to what GTFO allows them to do

in order to play the game.

To use either multiplayer model, simply connect using a lobby code as normal. The model used depends on the context;

if you connected to Archipelago before joining the lobby, you will be multi-connected; if you did not, then you will

become proxy-connected.

Standard Setup

Here are the steps required to get started with a vanilla world:

  • Create a new profile in your preferred mod client. Include Archipelago and its dependencies in your mod list.
  • I recommend using R2modman for modding GTFO.
  • It is recommended you also install CConsole at this time, in order to get past any bugs or improperly-balanced sections.
  • If you wish to play with any other mods, install them now and see the Modded Support section for details below.
  • Download and add the APWorld file to your Archipelago installation.
  • Using your preferred method, create a YAML options file. Help for this can be found below in the YAML section.
  • Generate and host your multiworld.
  • Start GTFO using the modded profile you created and enter the Network Settings menu from the main menu.
  • Set your server details as needed.
  • Return to the main menu (using the Rundown button at the top) and connect!

Cautions

  • There are still a handful of logic errors in the game which are known but not fixed at this time.
  • Specific expeditions, such as R8B2 and R7D1, have unique features which are not

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

AuriRex-TheArchive_Coredakkhuza-MTFO

檔案與校驗

檔案名稱
BetaArchipelago-0.0.6.zip
檔案大小
611.9 KiB