StuntR*
截圖 共 2 張
模組介紹 作者原文
創建自己的特技跳!
特技跳躍的工作與遊戲中的50次跳躍完全相同,但它們並不計算完成那些。
v1.0中包含一個特技跳轉示例,可幫助您開始如何定位跳轉所需的點。如果需要,自述文件有關於如何定位點的簡短說明。
注意:一次最多可以激活14次跳轉。該限制由遊戲引擎強加。
要求:ScripthookV,ScriptHookVDotNet2,nativeUI。
1.0.0.1已修復
傳送到位置:Spawnpoint現在在起飛前幾米處,正好朝向跳躍
1.0.0.2更改
編輯跳躍時,使用相機而不是遊戲凸輪移動,以便當您穿過它們時,該區域中的Peds和Vehicle不會消失。
1.0.0.3更改
修復 - 刪除當前集合時更正通知。之前它顯示當前的特技跳轉名稱或“No Stunt Jumps”。
添加 - 刪除集合或特技跳轉時,您還可以單擊屏幕右下角顯示的其中一個“製作按鈕”。
1.0.0.4已修復
集合重命名/刪除的一些問題。
請享用。
Create your own Stunt Jumps!
The stunt jumps work exactly the same as the 50 jumps that come with the game, but they do not count towards completing those.
One example stunt jump is included in v1.0 to help you get started on how to position the points that are needed to make a jump. The readme has a short explanation on how to position the points, should you need that.
NOTE: A maximum of 14 jumps can be activated at a time. This limit is imposed by the game engine.
Requirements: ScripthookV, ScriptHookVDotNet2, nativeUI.
1.0.0.1 fixed
Teleport to location: Spawnpoint is now a few meters in front of takeoff with proper heading towards the jump
1.0.0.2 change
When editing jumps, uses a camera instead of the Game Cam, to move around, so that Peds and Vehicles in the area don't disappear when you move through them.
1.0.0.3 changes
fixed - Corrected the notification when deleting the current collection. Previously it displayed the current stunt jump name or "No Stunt Jumps".
added - When deleting a collection or stunt jump, you can also click on one of the Instuction Buttons that are displayed at the bottom right of the screen.
1.0.0.4 fixed
Some issues with collection renaming/deleting.
Enjoy.
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
- 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
- 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。
不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。