Red Dead Redemption幸福感/物理學
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模組介紹 作者原文
經過8個多月的工作並學習如何移植/編寫新的興奮任務,我終於發佈了我的Red Dead Redemption Euphoria mod。
我只是決定儘早發佈這個,因爲我非常忙於工作和課堂atm所以我將無法真正更新mod。但是現在它的版本比我的Naturalmotion Euphoria mod更穩定。
與我的其他Euphoria mod不同,我在這個mod上工作的時間更長。我也意識到缺少一些任務,例如手臂四處亂竄,拍攝時也是如此。我有這個任務,知道如何啓用它,但當它打開時它會停止所有其他任務,基本上ped將不再平衡。這些修復將在稍後進行。我還需要添加Red Dead中的着陸任務,當你跳下建築物並試圖平衡並抓住你的摔倒而不會躲避。這項任務已啓用,但隨機發生,有5%的可能性會發生idk爲什麼。
錯誤;
- 如果一個小夥子從一個壁架墜落或者很高的高度墜落並且它們撞到地面時會發生故障,它們只會在地面上痙攣,直到它們死亡爲止。
更新日誌;
v0.2.5b - *從combattasks添加了HighFall Tunables
*增加了Red Dead的慢速HighFall Falling。示例視頻;(
v0.2.4b - *添加了新的示例視頻(這不是完全和徹底的垃圾。)
*調整RollDownstairs和rollfall
*增加了支撐以衝擊陡坡
*調整爆炸反應。
v0.2.3b - *增加了mpbikers支持
- Peds將在死亡時達到爆頭
*爲武器添加了所有骨骼標籤,因此每個自然運動任務現在應用於每個骨骼,而不是僅2-4。
*增加了平衡重置,因此peds現在可以重新平衡,而不是立即摔倒
*爆頭有多種反應(Staggering,Instant Drops,FallToKnees等等。
*添加了ShootDodge武器IK任務,以便在角落射擊和持槍時給予玩家更好的外觀。(這項任務包括Max Payne 3和Red Dead Redemption。
*調整平衡到連續射擊時peds將保持站立的位置。
*調整RollingFall和RollDownStairs。
*添加了Red Dead和Max Payne 3的NaturalMotion Blend任務,這樣玩家/ peds布娃娃可以更好地與玩家,物體等碰撞。
*從紅色死亡中添加了Flinch任務,所以當ped死亡/摔倒時,他們會將手舉過頭頂。
*刪除了BodyWrithe / Spasms並且只將其應用於獵槍,因爲它更有意義。(這些值極低,看起來更好,更真實。)
*添加了更多的任務和更多的東西,但我忘了抱歉哈哈。
v0.2.2b - *固定地面痙攣問題。
*跌倒時增加餘額(Beta)。 (不是真的有效,但同時你不會在100%的時間內平衡。)
v0.2.1b - *修復了gameconfig文件的崩潰問題。
v0.2b - *意外上傳了錯誤的文件抱歉。
*在RDR中射擊時增加了β臂甩尾(如果一個小腿在從一個壁架墜落或者很高的高度墜落並且它們撞到地面時會發生故障,它們只會在地面上痙攣,直到它們死亡爲止。)
*忘了在shot_base上啓用StayUpRight,現在應該啓用它。
*應修復某些用戶的崩潰問題(不要安裝覆蓋我的任何文件的mod。)
v0.1b - Beta版本。
After 8+ months of work and learning how to port/write new euphoria tasks I finally release my Red Dead Redemption Euphoria mod.
I only decided to release this early because I'm very busy with work and class atm so I won't be able to really update the mod. But right now it's in a more stable version than my Naturalmotion Euphoria mod.
Unlike my other Euphoria mod I worked longer on this mod. I also realize that some tasks are missing such as arms flailing around and such when shot. I have this task and know how to enable it, but when it's turned on it stops all other tasks and basically the ped won't balance anymore. These fixes will come later. I also need to add the landing tasks that was in Red Dead when you would jump off a building and try to balance and catch your fall without bailing. This task is enabled but happens at random like 5% chance it'll happen idk why.
Bugs;
-There's a glitch where if a ped does not die when falling from a ledge or great heights and they hit the ground, they'll just basically spasm on the ground forever until they die.
Changelog;
v0.2.5b - *Added HighFall Tunables from combattasks
*Added Red Dead's slower HighFall Falling. Example Video;(
v0.2.4b - *Added new Example video (that's not total and utter garbage.)
*Tweaked RollDownstairs and rollingfall
*Added Brace for impact to steepslope
*Tweaked Explosion Reactions.
v0.2.3b - * Added mpbikers support
*Peds will reach for headshots when dead
*Added all bone tags to weapons so every naturalmotion task is applied to every bone now instead of only 2-4.
*Added Balance reset so peds can rebalance now instead of instantly falling over
*Headshots have multiple reactions(Staggering, Instant Drops, FallToKnees, etc..
*Added ShootDodge arms IK tasks to give the players arm a better look when shooting around corners and holding guns.(This task was in both Max Payne 3 and Red Dead Redemption.
*Tweaked balance to where the peds will stay standing when continuously shot.
*Tweaked RollingFall and RollDownStairs.
*Added NaturalMotion Blend task from Red Dead and Max Payne 3 so the player/peds ragdoll better with whatever they are colliding with players, objects, etc..
*Added Flinch Tasks from Red Dead so the when the ped is dying/falling they'll raise their hands above thier heads.
*Removed BodyWrithe/Spasms and only applied it to the shotguns as it makes more sense.(The values were extremely lowered and look a lot better and more real.)
*Lots more tasks added and more things but I forgot sorry lol.
v0.2.2b - *Fixed ground spasm iss …
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
- 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
- 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。
不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。