ZombieLogistics

版本 v1.0.6·更新於 2026-09-27

Lets zombies use the cross-zone shared storage pool. Requires SharedStorage 1.2.0.

模組介紹 作者原文

Zombie Cross-Zone Logistics

install: install the BepInEx-BepInExPack dependency, then copy the included DLL to BepInEx/plugins/GraveyardKeeper2.ZombieLogistics.

If a nearby chest is empty, the zombie should still walk there and draw the required material from your base-wide storage.

Features

  • Nearest eligible container as anchor: caretakers, gardeners and porters use the nearest eligible container in the current zone, even when that specific container does not contain the requested item.
  • Cross-zone withdrawal: requirement checks and consumption use eligible storage across all base zones.
  • Vanilla movement retained: no cross-zone pathfinding is added. Movement, animation, delivery, output and station handoff stay vanilla.
  • No pool-internal porter trips: when every delivery target of a porter trip already belongs to the shared pool, the porter stays at its station instead of pulling goods out of the pool for the whole walk. A trip with any target outside the pool (town, delivery points, unshared or inactive zones) is unchanged, and a delivery the game itself resolves (town palette, small town crates) is never skipped.
  • Role and container blacklists: disable a zombie role or exclude containers by WgoData.id.
  • Fail-closed rules: blacklist or bridge failures do not silently fall back to a vanilla withdrawal path that would bypass the configured limits.

Required dependency: SharedStorage 1.2.0

This add-on requires SharedStorage 1.2.0. SharedStorage 1.1.x does not expose the required storage snapshot API and the add-on falls back to vanilla behavior.

SharedStorage Workshop item:

Installation

Workshop subscriptions do not install BepInEx DLLs automatically.

  • Close the game and make sure BepInEx 5.4.x is installed.
  • Install SharedStorage 1.2.0 first.
  • Open CopyToGameFolder in this item's Workshop directory and merge its BepInEx folder into the game folder.
  • Verify these files exist:

`BepInEx\plugins\GraveyardKeeper2.SharedStorage\GraveyardKeeper2.SharedStorage.dll

BepInEx\plugins\GraveyardKeeper2.ZombieLogistics\GraveyardKeeper2.ZombieLogistics.dll`

Configuration

File: BepInEx\config\gk2.zombielogistics.cfg

  • DisabledZombieTypes: caretaker, gardener, porter, conveyor_transporter.
  • ExcludedContainerIds: exclude containers by WgoData.id.
  • VerboseLogging: enable detailed anchor and snapshot logging.
  • PorterSkipPoolInternalTransport: skip porter trips whose delivery targets all belong to the shared pool (default on).
  • Zone exclusion uses ExcludedZoneIds in SharedStorage's config.

Verification

Check BepInEx\LogOutput.log for:

`Shared Base Storage 1.2.0 loaded

Zombie Cross-Zone Logistics 1.0.6 loaded. Active groups=3/3.`

Notes

  • Ordinary stackable resources are the supported scope.
  • Complex NBT, durability, bags, quest items and unique-instance items are not guaranteed on this path.
  • This item does not bundle SharedStorage; the two mods update independently.

Version 1.0.6 - automated checks passed (build, 131 unit tests, static verification); the core gardener path was validated in-game, the porter pool-internal fix still needs an in-game check.

Changelog

  • 1.0.6: Porter trips whose delivery targets all belong to the shared storage pool are skipped. Previously such a trip pulled the cargo out of the pool the moment the porter loaded it and returned it only on arrival, so the materials were invisible and unusable through the shared pool for the whole walk. Trips with any destination outside the pool (town, delivery points, unshared or inactive zones) keep the vanilla load-and-depart behavior. Set PorterSkipPoolInternalTransport=false in the config to restore the old behavior.
  • 1.0.5: Gardener seed and order-safety update. Carried seeds are counted first, only the missing amount is withdrawn, the same seed candidate is reused, and stale orders are released safely. This fixes repeated consumption, disappearing seeds, and stuck orders.

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPackService_Accounts-SharedStorage

檔案與校驗

檔案名稱
ZombieLogistics-1.0.6.zip
檔案大小
60.6 KiB