CommunityDLC

版本 v0.1.4·更新於 2023-03-31

A community driven mod to expand For the King

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模組介紹 作者原文

For the King Community DLC

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This mod is a community driven expansion to the game For the King. The content of this mod is meant to keep the original spirit of the game while adding new features, characters, abilities, items, balancing, bug-fixes, and more!

Feature List

New Characters

Paladin

The paladin is a brand new character (complete with custom 3d model!) whose purpose is to help the viability of tank characters.

Stats (Journeyman/Master)

  • Vitality: 84
  • Strength: 70
  • Intelegence: 40
  • Talent: 50
  • Awareness: 60
  • Speed: 68
  • Luck: 50

Skills

Focus Healer

When the paladin uses focus on an attack, each party member is healed for 8% of their max HP.

In the overworld, if paladin uses focus (movement, stat check, etc.) at the end of that turn friendly players within a 2 hex radius are healed for 15% of their max HP.

  • The healing is not increased if more than one focus is applied.
  • The attack must hit the target in order for the party to receive healing.

Divine Intervention

When paladin kills an enemy, her lowest health ally is granted protection.

New Weapons

The Defibrillator

The Defibrillator is the first in a line of hammers attuned to vitality. The Defibrillator is a mid/late-game, one handed weapon intended to make vitality builds viable.

Pugio

Allegedly, this exists somewhere in the game already. However this Pugio is intended to serve as the paladin's starting weapon.

Silver Longsword (WIP)

The primary weapon of a hero fortold, the Silver Longsword, is an two-handed awarness sword that can deal physical or magic damage (like the Druid bow).

Abillity: Silver Edge

The Silver Edge ability adds 1 physical damage for every resist the target has. (under construction)

Mechanic Reworks

Taunt

Taunt has been reworked in an attempt to make tank characters more viable. Changes include:

  • Taunt is now "roll for roll". If no skill checks are passed, taunt fails. If one skill check is passed taunt lasts for one combat turn (as usual). If both roll checks are passed taunt lasts for two combat turns.
  • When a player is taunting enemies are no longer allowed to use AoE or splash damage attacks (unless they do not have any other kinds of attacks). When someone is taunting, enemies are not subject to ability cooldowns so watch out!
  • The additional armor/resist that a player gains while taunting is now impervious.

Armor

Impervious Armor

Impervious armor has been added to the game, which is armor and resist that cannot be pierced. Currently the only way to get impervious armor is via taunting. But perhaps a certain sanctum could be revived...

Find Herbs - Hildebrant's Cellar

Base game behavior

In the base game when Find Herbs procs it is put on cooldown until the next turn cycle. This means that in dungeons (icluding Hildebrant's cellar) only one herb may be found for the entire dungeon run.

Modded behavior

Find Herb now checks to see the players are in an infinite dungeon. If so, Find Herbs is not subject to a cooldown.

A note on Lore

This mod does not change the behavior of lore. The lore you gain while playing the modded version will persist into vanilla and vice versa, as will your unlocks from the lore store.

Known Issues

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack_ForTheKingAmadare-HookGenPatcher

檔案與校驗

檔案名稱
CommunityDLC-0.1.4.zip
檔案大小
652.0 KiB