NebulaMultiplayerModApi
API for other mods to work with the Nebula Multiplayer Mod. (Does NOT require Nebula)
模組介紹 作者原文
Nebula Multiplayer API
API for Nebula multiplayer mod. This API allows mod
developers to support Nebula. You can find setting up guide, examples and
documentation here
FAQ
Where can I get help using the API?
Please join our Discord Server and ask your question in the General channel. We have
a really nice community that will be able to answer your questions.
How can I contribute?
Please join our Discord Server to ask if someone is already working on the task that
you want to do. Once, you are done with your modification, simply submit a pull request. Contribution documentation can
be found here: Wiki.
How can I support the team?
If you like what we do and would like to support us, you can donate through
our Patreon. Thanks for the support
Previous Changelog
1.3.1:
- Added DeliveryPackage to IMechaData and IPlayerTechBonuses
1.3.0:
- Add a new event OnDysonSphereLoadFinished to NebulaModAPI
- Add SendPacketExclude() to INetworkProvider
- Add GetPlayerById() to IPlayerManager
- Add SendPacketToOtherPlayers() to IPlayerManager
- Add IEquatable interface to INebulaConnection, now it can use Equals() to test value equality.
- Remove Float4 MechaColors in IPlayerData
1.2.0:
- @kremnev8: add two new events to Nebula API for players joining and leaving the game
1.1.4:
- Added DIY Mecha Appearance to the IPlayerData interface representing the current state of the mecha editor UI.
1.1.3:
- Added new MechaAppearance to the IPlayerData interface.
1.1.2:
- Bump version for nuget package.
1.1.1:
- Removed extraneous dll that was mistakenly included in the previous release
1.1.0:
- Float3 IPlayerData.MechaColor has been changed to Float4 IPlayerData.MechaColors in line with changes introduced in
DSP version 0.8.21.8562.
- Edited description.
1.0.0:
- initial release
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: