MinerVeinCoverage
Shows the maximum miner extraction speed in the Miner UI.
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模組介紹 作者原文
MinerVeinCoverage
Dyson Sphere Program mod that adds the maximum mining speed in the Miner UI. It will add the text "(X / min)"
(where X is the maximum extraction rate for this miner) at the end of the "Cover X vein(s)" text.
See screenshots for a much better visual explanation. Since version 1.3 you can choose to display production as "per second".
The value takes into account all of your vein upgrades and also works when the miner is idle or even unpowered.
As of version 1.4, it also includes experimental support for the Advanced Mining Machine.
Screenshots
Under normal operation (with 5 vein upgrades)
Idle miner because of full belt (with 5 vein upgrades as well)
Displaying production per second
Installation
The easiest way to install the mod is to use the r2modman mod manager. If you havent installed it yet, you can get it from here. Then after you create your profile for Dyson Sphere Program, search for MinerVeinCoverage, select it and download it.
If prompted to download with dependencies, select Yes.
Remember to launch the game using the "Start modded" option in r2modman's sidebar, otherwise it will not be able to load the mods.
Manual installation
I have always used r2modman to mod games made with Unity, so the following manual instructions are based on what I've seen from other mods, so your mileage may vary. If you are doing manual installs, I assume you know what to do with this. Feel free to drop me a note or send a pull request with a fix to these instructions if I'm wrong.
+ Download the mod's zip file from the mod's GitHub repo's releases tab.
+ Install BepInEx from here
+ Install LDBTool from here
+ Create folder named MinerVeinCoverage in Dyson Sphere Program/BepInEx/plugins
+ Copy MinerVeinCoverage.dll from the mod's zip file into Dyson Sphere Program/BepInEx/plugins/MinerVeinCoverage.
Hopefully that should work.
Contact, feedback, comments, suggestions, bug reports
Please open an issue in the mod's GitHub repository.
Changes
v1.5.1 (October 6, 2025)
- No code changes. Fix my mistake where I accidentally included the old mod in the package. This version has the updated version of the mod.
v1.5.0 (October 5, 2025)
- No code changes. Rebuild with the latest reference libraries to match the ones used by the most recent game version (0.10.33.26943).
v1.4.3 (4/27/2024)
- Fix an error that was caused by changes in the game's internals.
v1.4.2 (4/22/2023)
- Make "Cover X veins" text a bit more compact by removing the parenthesis in "vein(s)" (English translation only), and also removing the padding spaces between the amounts per time unit (meaning: show 200/min instead of 200 / min). I had originally placed the padding spaces for it to be consistent with other machines that display amount per time unit, but I think that given how the text can overlap the ore icon in the Advanced Mining Machine this is a good compromise.
- Removed the word "Cover" from the Advanced Mining Machine when ore is accumulating. This was done to work around the problem of the "Cover X veins" text overlapping the ore icon when it's being shown. If no ore is being accumulated then the entire text is shown as normal.
v1.4.1 (4/22/2023)
- Fixed an issue with the Advanced Mining Machine where the amounts would only update when the speed was at 100%, 200%, and 300%.
v1.4 (4/21/2023)
- Added experimental support for the Advanced Mining Machine. I'm aware that when ore is starting to accumulate in the internal storage
of the miner, the "Coverage" text can overlap the ore icon. I'm not sure if I have enough Unity knowledge to fix that, sadly.
v1.3 (11/30/2021)
- Added ability to configure displaying production as "per second". Remember that you need to run the game once after updating the mod
to create the configuration file. Afterwards, you should be able to edit the configuration through r2modman or manually.
- The display value will no longer show insignificant zeroes in decimal places, and may now show up to two decimal p
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。