EnergyManager Generators Updated

版本 v1.1.0·更新於 2022-02-08

Allows you to edit the Power Generation of Vanilla & Modded Power Generators. Please Checkout the Config File after 1st Start with this Mod! I Have updated this mod from Taki7o7.

模組介紹 作者原文

EnergyManager_Generators

Features

With this Mod, you can modify the Power Generation Value (in kW) of Vanilla & Modded(in Advanced Mode) Power Generator Buildings.

It also optionally allows you to apply the settings to existing Generators in your SaveGame. See the "Edit Existing" Setting.

Checkout the config of this mod!

Easy Mode

Setting |Possible Values |Default |Description |Vanilla-Value

  • |- |- |- |-

Wind Turbine Max Power (kW) |Number (Int64) |300 |Maximum kW a Wind Turbine can generate |300

Solar Panel Max Power (kW) |Number (Int64) |360 |Maximum kW a Solar Panel can generate |360

Thermal Power Generator Max Power (kW) |Number (Int64) |2160 |Maximum kW a Thermal Power Generator can generate |2160

Mini Fusion Power Generator Max Power (kW) |Number (Int64) |9000 |Maximum kW a Mini Fusion Power Generator can generate |9000

Artificial Star Max Power (kW) |Number (Int64) |75000 |Maximum kW a Artificial Star can generate |75000

Advanced Mode

Advanced settings can be useful if you have additional modded Power Generators & want to specify different values for them.

(At the moment you do not need advanced mode at all as no power generator mods are existing as of now)

In Advanced mode, Easy Mode settings get ignored!

To find out Modded ITEM IDs checkout the LDBTool.CustomID.cfg or ask the Generator Mod creator.

Setting |Possible Values |Default |Description

  • |- |- |-

Enabled |True/False (Boolean) |False |Enables/Disables Advanced Mode

Power Generators Values |ItemID:DesiredKiloWatts |2203:300|2205:360|2204:2160|2211:9000|2210:75000 |A Set of ItemID:DesiredKiloWatts seperated by |

Please checkout the Config descriptions!

The EditExisting Setting

If enabled, the Mod will NOT ONLY work with new set Power Generator Buildings, but will also try to edit all existing ones when loading a Savegame.

You can keep it disabled if you did once(and saved your game) or if you do not want to edit existing Generators in your Savegame.

Also you can use this setting to reset to defaults(just enter the default values in any mode and activate this setting)

Note that any changes made in the Config, require the game to restart!

This setting will automatically deactivate once you load a game after activating it!

Setting |Possible Values |Default |Description

  • |- |- |-

Edit Existing |True/False (Boolean) |False |Enables/Disables Edit Existing

Information

You may want to enable the console for debugging mods. It shows useful Information about this mod if you have problems with advanced mode.

In order to do so, open the BepInEx Config & be sure to set Logging > UnityLogListening to True.

Also set Logging.Console > Enabled to True & also have Logging.Console > LogLevels set to Fatal, Error, Warning, Message, Info. For this Mod, specially the Message Loglevel would be useful

Installation

With Mod Manager

Simply open the mod manager (if you don't have it install it here), select EnergyManager_Generators by Taki7o7, then Download.

If prompted to download with dependencies, select Yes.

Then just click Start modded, and the game will run with the mod installed.

Manually

Install BepInEx here

Then drag EnergyManager_Generators.dll into steamapps/common/Dyson Sphere Program/BepInEx/plugins.

Feedback / Bug Reports

Feel free to contact me via Discord (juggalostll7#3942) for any feedback, bug-reports or suggestions.

Changelog

v1.1.0

  • Fixed mod so that its loading with the current version of the game.

v1.0.3 by Taki7o7

  • Fixed mod loading before LDBTool which made the mod not function

v1.0.2 by Taki7o7

  • updated readme

v1.0.1 by Taki7o7

  • updated readme (replaced r2modman link)

v1.0.0 by Taki7o7

  • Initial release

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

xiaoye97-LDBToolxiaoye97-BepInEx

檔案與校驗

檔案名稱
EnergyManager_Generators_Updated-1.1.0.zip
檔案大小
109.7 KiB