Replay Intensifies

版本 v1.3.20·更新於 2025-05-15

Distance mod to extend Replay Mode and Ghost car customization and limits.

截圖 共 1 張

模組介紹 作者原文

Distance Replay Intensifies

Distance mod to extend customization for Ghost and Replay Mode cars.

This started off as a port of Reherc's Replay Limit Breaker mod for Spectrum mod loader.

Current Options

  • Maximum number of replay cars can be raised up to 1000.
  • (Optional) Separate maximum number of replay cars when selecting from the leaderboards menu.
  • Maximum number of saved local replays can be raised up to 10000.
  • Maximum number of online leaderboard rankings can be raised up to 10000.
  • Change the visual style for Ghost and/or Replay Mode cars:
  • Ghost - No solid body.
  • Networked - Semi solid body that fades away when colliding with the player.
  • Replay - Full solid body that doesn't fade away.
  • Outline/no Outline - Show or hide the car outline color for any of the 3 above styles.
  • Change the minimum and maximum car Level of Detail (LOD), to help improve performance or up the graphics.
  • Disable clamping opponent car colors, so that ultrabright color presets can be seen (this affects Online mode cars as well).
  • Change whether the data materialization effect for car spawning/finish-despawning is used when racing ghosts.
  • Fill remaining auto slots with local replays when there aren't enough online replays to load.

Steam Rivals

An experimental feature that makes selected players visually stand out when racing, so that you can spot your true opponent from far away (rivals are also highlighted differently in the level select leaderboards menu). Steam Rivals can be added or removed from the level select leaderboards menu, or by editing Settings/Config.json.

  • Enable or disable Steam Rivals (disabled by default).
  • Change whether Steam Rivals are highlighted differently in the level select leaderboards menu.
  • Change whether Steam Rival car styles are used for ghosts.
  • Change whether Steam Rival car styles are used in Replay Mode.
  • Change whether Steam Rival car styles are used for your own ghosts/replays.
  • Change the visual style for Steam Rival cars.
  • Change the outline brightness for Steam Rival cars.

Randomized Cars

A feature that enables changing up the car types and colors used by other replays. With this you can change all your local replays (that probably use the same car) to something with more variety. Randomness can also be fixed so that you can keep track of the specific replays across multiple runs.

  • Enable or disable Randomized Cars (disabled by default).
  • Change whether cars are randomized for local and/or online leaderboards replays.
  • Change whether cars are randomized for Steam Rival replays (requires Steam Rivals to be enabled).
  • Change whether online replays using the Kickstarter backer car will also be randomized (randomization is disabled by default).
  • Change how randomness is determined for a car's type/colors:
  • Always Random - Randomness is not fixed, and will be different every time.
  • By Replay - Randomness is fixed and determined by the replay's data, so a sepecific replay will always use the same random appearance.
  • By Placement - Randomness is fixed and determined by the placement out of all the current replays (excluding the car from your current run).
  • Add an extra randomness seed that's combined with fixed randomness to change up what you'll normally see.
  • Change how random car types are selected:
  • Off - Car types won't be randomized.
  • Car Types - Default behavior where duplicates are allowed. Choose cars based on individual weighted values.
  • Car Types (Cycle) - Cycle through all available car types before choosing duplicates.
  • Change how random car colors are selected:
  • Off - Car colors won't be randomized.
  • Color Presets - Default behavior where duplicates are allowed. Colors are chozen from your car color presets.
  • Color Presets (Cycle) - Cycle through all available color presets before choosing duplicates.
  • HSV - Colors are generated with random Hue/Saturation/Value channels.
  • RGB - Colors are generated with random Red/Green/Blue channels.
  • D

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPackJsonFx-JsonFx

檔案與校驗

檔案名稱
Replay_Intensifies-1.3.20.zip
檔案大小
85.0 KiB