Custom Death Messages
Allows you to create custom death messages in multiplayer
模組介紹 作者原文
Distance Custom Death Messages
With this mod you can make your own custom death messages.
Do note that you'll have to edit the json file yourself to add more messages. When you first open the game with this mod it will generate a json file that looks like this:
{
"KillGrid": [
"The laser grid was not cool with {0}",
"{0} have touched the forbiden grid"
],
"SelfTermination": [
"{0} pressed the reset button",
"{0} commited sudoku"
],
"LaserOverheated": [
"{0} don't know how to drive without wheels",
"{0} was too hot"
],
"Impact": [
"{0} kissed a wall",
"The ground facepalmed {0}"
],
"Overheated": [
"{0} needs to stop boosting sometimes"
],
"AntiTunnelSquish": [
"{0} got unitied"
],
"StuntCollect": [
"{0} looted a x{1} multiplier!"
],
"KickNoLevel": [
"{0} is too poor to have this level",
"[FF0000]{0} is sad because he can't load the level[-]"
],
"Finished": [
"[FFFFFF]{0}[-] [00FF00]f[-][00FFFF]i[-][0000FF]n[-][FF00FF]i[-][FF0000]s[-][FFFF00]h[-][00FF00]e[-][00FFFF]d[-]"
],
"NotReady": [
"{0} is a little busy, try again later"
],
"Spectate": [
"[-]This map is too hard, {0} gave up"
],
"TagPointsLead": [
"[FFFFFF]{0}[-] is [00FF00]f[-][00FFFF]a[-][0000FF]b[-][FF00FF]u[-][FF0000]l[-][FFFF00]o[-][00FF00]u[-][00FFFF]s[-]!"
]
}
If you want to add your own, make sure to follow the format.
For example, if you want to add a custom messages for when you get killed by a KillGrid you would make an edit like this:
"KillGrid": [
"The laser grid was not cool with {0}",
"{0} have touched the forbiden grid",
"My custom message!",
"My other custom message!"
],
The last message in between the square brackets should never have a comma after the quotation mark.
{0} = Your formatted username
{1} = Your stunt multiplier
{2} = Your username (no formatting)
To give a message color use hex values with this formatting:
[FF00FF]Your message here[-]
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
- 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。
不同模組的安裝位置差異較大,包內說明是最可靠的依據。
下面這些內容需要先安裝,否則該模組不會生效: