Rhomaioi - 1.2

作者 Negative Ramos·版本 v1.2·更新於 2020-12-29

模組介紹 作者原文

作者原文描述:

UPDATED TO 1.2

  • Made Usurper faction less likely to form due to it constantly forming when possible
  • Built-in COW2 compatibility!

Original mod by Markellus

  • Minimal features will be added (besides fixes) until it is clear the original mod is discontinued and I have permission to continue by Markellus

This mod aims to create an unique Byzantine Experience for Crusader Kings 3 with the introduction of new systems, vassal contracts, character interactions, a brand new government type and much more.

What's in the mod right now:

IMPERIAL AUTOCRACY

Unlike feudal Western Europe, the Roman Empire employed a complex bureaucratic system which emphasized that all land, ultimately, belonged to the Empire. Hold both castle and city holdings like you once did in CK2!

Exarchate: In the civil administration of the Byzantine Empire an exarch was the imperial governor of a large and important region of the Empire. The Exarchate system was a response to weakening imperial authority in faraway provinces and constitued part of the overall process of unification of civil and military offices, initiated in early form by Justinian I. Currently brings major military bonuses to a vassal with this contract.

Themes: The vastness of the Empire may also be its greatest weakness. The thematic system was implemented in order to allow for quick responses to the various threats to its existence. While subject under a Theme, the vassal may be called to external defensive wars in aid of the Basileus, but provide an opinion malus to all of your subjects.

Pronoia: While the Theme System had its merits of saving the Empire from the brink of extinction, it led to the creation of a strong nobility capable of opposing Constantinople. The Pronoia System was a late attempt to take back control by leasing tax grants instead of land. You can use this to massively weaken your vassals and take most of their levies.

Men-at-Arms: The armies of the Empire were mostly consisted of professional soldiers than raised levies. We're still not sure how to reflect this in the game without making Byz more OP than it should be, but for now it enjoys a reduced MaA maintenance costs and can create bigger regiments at the expense of a massive penalty to vassal levy contribution.

Senate - The Senate in the Middle-Ages Byzantine Empire wasn't as powerful as it was back during Ancient Rome, but still functioned as a supportive council. For now they're randomly picked amongst barons in the Empire and don't interact much with the game. They gain a Senator trait to distinguish from the rest and can be filtered in the character finder.

You will, however, get some random minor events based on senators' opinion of you (good opinion = good events, bad opinion = bad events). This can range from prestige bonuses to vassals getting hooks to being deemed a tyrant. More events to come later.

The senators you have to worry about are only seven - the Consistorium, a council of the most senior senates in the entire Empire. The Senate's power is dictated based on the opposite of the Emperor's Crown Authority. The less absolute, the more influence and power the Senate will have, making events stronger and more impactful upon the gameplay.

IMPERIAL ELECTION

Down to its fall in the fifteenth century the Empire remained elective, and the election rested with the Senate and the army. Either the Senate or the army could proclaim an Emperor, and the act of proclamation constituted a legitimate title. As a rule, the choice of one body was acquiesced in by the other; if not, the question must be decided by a struggle. Any portion of the army was considered, for this purpose, as representing the whole army, and thus in elections in Constantinople it was the troops stationed there with whom the decision lay. But whether Senate or army took the initiative, the consent of the other body was required; and the inauguration of the new Emperor was not complete till he had been acclaimed by the peop …

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
  3. 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
  4. 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。

不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。

檔案與校驗

檔案名稱
Rhomaioi - 1.2
檔案大小
2.2 MiB