改良王朝遺產
模組介紹 作者原文
作者原文描述:
I've seen a couple of Legacy mods in the workshop but they all tend to make them too OP in one way or another so this is my attempt at balancing out the Legacies so that you can consider taking the legacies that you normally wouldn't.
If there are any issues or balance changes that may be needed, please leave a comment with your suggestions.
Current Changes:
WARFARE
- House of Warriors
Knight effectiveness = +25%
Prowess = +4
- Generational Belligerence
Levy reinforcement rate = +15%
Casus belli cost = -20%
- Squire Traditions
Levy Size = +15%
Enemy hostile scheme success chance = -10
Monthly martial lifestyle exp = +15%
- Inherited Tactics
Martial = +2
Movement speed = +10%
Advantage = +5
- Private Army
Knight Limit = 2
MAA regiment limit = +2
MAA unlock = House Guard
LAW
- Mostly Fair
Popular opinion = +10
- Faithful Magistrates
Development growth = +.2 p/m
Control growth = +.3 p/m
- Power and Prosperity
Building cost = -.10%
Monthly stewardship lifestyle exp = +15%
- Delegated Authority
Stewardship = +2
Powerful vassal opinion = +15
- Home Estates
Domain tax = +10%
Domain limit = +2
GUILE
- Ominous Reputation
Dread gain = +25%
Dread decay = -15%
- Long Reach
Hostile scheme success chance = +15
- Natural Schemers
Hostile scheme success chance = +10
Personal scheme success chance = +15
Monthly intrigue lifestyle exp = +15%
- Venial
Intrigue = +2
Monthly tyranny gain = -0.15 p/m
- Family Connections
Max personal schemes = +1
Major chance to prevent one murder for a dynasty member
BLOOD
- Noble Veins
Inheriting good congenital traits chance = +35%
New good congenital traits chance = +35%
- Convergent Blood
Reinforcing congenital Traits chance = +35%
- Resilient Bloodline
Inheriting bad congenital traits chance = -35%
New bad congenital traits chance = -35%
- Architected Ancestry
Inbreeding chance = -15%
Pick a congenital trait to be more common in the dynasty
- Octogenarians
Health = Small Boost
Life expectancy = +5
Years of fertility= +5
ERUDITION
- Vibrant Court
Courtier and guest opinion = +10
Stress loss multiplier = +10%
Better guests will be attracted
- Ordained Rulership
Monthly piety = +15%
Realm priest opinion = +10
- Treasured Knowledge
Cultural fascination progress = +15%
Monthly learning lifestyle exp = +15%
- True Believers
Learning = +2
Clergy opinion = +10
- Bureaucrats
Vassal Limit = +10
Base progress and councillor skill impact on councillor task = +20%
GLORY
- Desirable Match
Attraction opinion = +15
Marriage acceptance = +35
- Renowned Name
Monthly prestige = +15%
Independent ruler opinion = +10
- Earning Respect
Vassal opinion = +10
Monthly diplomacy lifestyle exp = +15%
- Assertive Rulers
Short reign duration = -25%
Diplomacy = +2
- Righteousness
Popular opinion = +5
General Opinion = +10
KIN
- Bounteous Loins
Fertility = +10%
Disease resistance (fertility) = +10%
- Studious Youth
All stats = +1
Dynasty members get better education traits
- Constant Care
Disease resistance (health) = Medium Boost
Spouse opinion = +20
Fewer complications during pregnancy
- Close Bonds
Stress gain = -10%
Dynasty opinion = +10
Personal scheme success chance on dynasty members = +30%
- Graceful Aging
No prowess loss from aging
Attraction opinion = +5
Gain a random skill every 4 years, starting at age 30.
Compatibility
- Incompatible with other dynasty legacy mods.
- Modifies the following files: dynasty_perks.txt, perk_effects.txt, dynasty_values.txt.
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
- 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
- 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。
不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。