PersistentData

版本 v1.1.1·更新於 2026-01-18

A mod that allows for certain data to be saved and loaded neatly.

模組介紹 作者原文

What does this mean?

Some lobbies that want to act more like servers may need to save information between game loads (persistently), such as an offline player's last known username, the player's permission group, and who's been banned previously.

When this mod is in use, it will create a txt file for every steam user that joins your lobby in your "BepInEx/config/lammas123.PersisitentData/ClientData/" directory, with the name being that user's steam id.

By itself, the mod will only save the player's last known username, but using other mods like PermissionGroups and Overseer will save extra information here.

Any information saved can be safely modified and deleted as you'd like, there should be minimal to no problems with doing so.

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack_CrabGame

檔案與校驗

檔案名稱
PersistentData-1.1.1.zip
檔案大小
33.2 KiB