Better Trade Screen 更好的貿易屏幕
Better Trade Screen 更好的貿易屏幕
截圖 共 1 張
模組介紹 作者原文
Better Trade Screen 更好的貿易屏幕
更好的貿易屏幕
兼容上升和下降擴展。
V4.1版發佈!
這個mod嘗試修復文明6中交易屏幕的許多明顯問題.CQUI用戶:這個mod已經包含在CQUI中,所以你不需要特殊的安裝。在這裏
跟蹤這個mod的積極發展。主要特點:
貿易路線可以根據產量進行分類,並保持剩餘。按shift鍵排序多個排序。
顯示剩餘轉彎的正確值以完成交易路線。
可以設置交易路線重複。路線重複的附加選項是排序設置中的最高選項。這樣你知道重複的路線總是最好的。
您可以從“ 交易概覽”屏幕的“ 我的路線”選項卡中取消重複的路線。
打開“進行交易路線”屏幕可選擇上一個交易路線的目的地。
大修貿易概覽屏幕
顯示所有可能的路線
添加了過濾器和分組選項
在同一屏幕上顯示原始城市和目的地城市產量
單擊路線條目將轉到原始城市的交易者。
如果在原始城市中沒有找到交易者,則點擊自由交易者和自動開啓之間的路線輸入循環轉移到城市屏幕。
在“交易概覽”屏幕的“我的路線”選項卡中,將跟蹤路線,並顯示剩餘路線,直至完成。
如果您在重新加載時遇到問題(例如文本未正確顯示),請退出應用程序(到桌面)並重新啓動。這是一個Firaxis錯誤。
安裝:
如果您喜歡GitHub,請從此頁面或此處下載
將mod解壓縮到:Documents \ My Games \ Sid Meier的文明VI \ Mods \
該mod應顯示在主菜單的附加內容中。
不要忘記閱讀有關如何使用mod和FAQ的指南!
使用方法:
在開始之前,我建議您閱讀我寫的指南:貿易路線指南。它介紹了基礎知識,但也有一些不直接直觀的信息,比如交易路線需要多長時間,以及隱藏在其下方的公式。
Better Trade Screen
Compatible with the Rise and Fall expansion.
v4.1 Released!
This mod tries to fix many of the glaring issues with the trade screens in Civ 6.
CQUI Users: This mod is already included in CQUI, so you don't need a special installation.
Track active development of this mod here.
Main features:
Trade Routes can be sorted based on yields, and turns remaining. Queue multiple sorts by pressing shift.
Shows the correct value of turns remaining to complete trade route.
Trade routes can be set to repeat. Additional option that the route repeated, is the top one from the sort settings. This way you know the route repeated is always the best one.
You can cancel the repeated routes, from the My Routes tab within the Trade Overviewscreen.
Opening the Make Trade Route screen selects the destination of the previous trade route.
Overhauled Trade Overview screen
Shows all possible routes
Added filter and grouping options
Shows origin city, and destination city yields on the same screen
Clicking on a route entry goes to the trader in the origin city.
If no trader was found in the origin city, clicking on the route entry cycles between free traders and auto opens transfer to city screen.
Within the “My Routes” tab of Trade Overview screen, the routes are tracked, and show turns remaining until they finish.
If you encounter issues on reloading (like text not showing up correctly), quit the application (to desktop) and restart. This is a Firaxis bug.
Installation:
Download from this page or here if you prefer GitHub
Extract the mod into: Documents\My Games\Sid Meier's Civilization VI\Mods\
The mod should show up in Additional Content in the Main Menu.
Don't forget to read the guide on how to use the mod, and the FAQ!
How to use:
Before starting, I would suggest going through this guide I wrote: Trade Routes Guide. It goes through the basics, but also some information that is not directly intuitive like how long the trade route takes, and the formula hidden underneath it.
Spoiler Make Trade Route – Screen:
Clicking on the top sort bar buttons, sorts them based on their respective values. On first click it is descending, on the second click it is ascending.
If you hold SHIFT, you can set the priority of sorts. For example, if you sort by gold and two routes have the same gold yield, you can set what next value it should be sorted by.
If you don’t hold shift, and left click on a sort button, it deletes all other sort options (acts like a reset). You can right click on the buttons to delete that option to sort. If you delete all of them, it defaults to sorting based on players.
Enabling the Repeat Route option, will repeat this trade route. By default, the route repeated is the last one the trader made.
The problem with repeated route is you would always need to check if the route being repeated is best one or not. The following option solves that problem. By enabling the From Top Sort Entry, the route that gets repeated is always the top one from the sort entries you picked. For example, if you want the highest food, production route from Aachen, sort routes based on that and start a route with this option picked. When the route ends, the trade manager will check again for all routes from …
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
- 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
- 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。
不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。