Population Rebalance
Tweaks cims' lifecycle for more balanced population and education needs.
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模組介紹 作者原文
Population and Education Rebalance Mod
The goal of this mod is to rebalance population structure and education needs, to be more realistic. It will reduce the number of Children and increase the number or Teens, thus balancing the needs for Elementary and High Schools.
The mod is available on PDXMods platform. This version will be deprecated in 2 weeks.
Features
Lifecycle adjustments
- Default thresholds for licycle stages are changed from 21/36/84 to 12/20/75. As a result, population structure should be more realistic i.e. 15% Children, 10% Teens, 60% Adults and 15% Seniors. These are approximate numbers ofc, may differ in your cities.
- The thresholds can be individually set in the config file.
- At the end you should see the changes in population structure like this.
Graduation logic
- Graduation process is more restrictive. Cims following typical education path will spend more time in High School, College and University. In Vanilla game they usually graduated after 1-2 days, rarely more. With this mod, they will spend a minimum number of days which is defined in the config file.
- By default: 3 days/years in High School, 4 days/years in College and 5 days/years in University.
- Graduation probability is also configurable. However, it doesn't affect time spent in schools much (give or take 1-2 days/years for some unlucky students).
Education needs
- As a result of the above changes, you should need less Elementary Schools, approx. 1 per 10000 citizens and a bit more High Schools, approx. 1 per 30000. College and University needs are not changed much, 1 College per 35000 and 1 University per 50-60 thousands cims.
- Also, cims will stay longer in schools. Please note that "Average time to graduate" will now show the correct value in years, however year here is the same as day or month. So, don't be alarmed e.g. when you see 4 years. It means that cims on average will spend 4 in-game days or months in this school.
Fixes for ApplyToSchool logic
- Teens will no longer go to University.
- College cannot be skipped. Vanilla game allows for direct jump from High School to University, even for Teens (famous genius Teens).
- At the end you should see the changes in education groups ratios like this.
New households (v0.5)
- Fixes CoupleHousehold having only 1 Adult. This bug is the main reason why so many singles move into the city. The mod makes CoupleHousehold as having 2 Adults.
- Since there is no typical 2+1 family defined (sic!), the mod changes 2+5 family into 2+1 family. Also boosts a bit chances of 2+2 families. This further improves the structure of incoming families.
- Fixes the bug where Children and Teens, all are spawned with age 0.
- Fixes the bug where all StudentHousehold are single Adults at fixed age 36.
- Allows for Adults to be at any education level. This can be turned on/off in the config file, option NewAdultsAnyEducation.
- (v0.8) Until the first College is built, the cims will have an education adjusted to open jobs. After that, Well and Highly Educated cims won't come - you need to educate your citizens!
- Allows for Teens to be spawned as StudentHousehold. They are College-ready. This can be turned on/off in the config file, option AllowTeenStudents.
Birth process (v0.5)
- Adults cannot have children if they won't be able to raise them before becoming Seniors. This should prevent from having families like 1 Senior with 2 Children, that usually trigger High Rent warning. This can be turned on/off in the config file, option NoChildrenWhenTooOld.
- Introduces configurable params to control birth process, BirthChanceSingle, BirthChanceFamily and NextBirthChance. You can define a base chance to have a baby for a single mother, a family and decrease in chance with each consecutive baby.
- The chance of having a baby is halved also when a father is a student.
- The below picture shows Vanilla and modded distribution of families in the game. The vanilla curve is rather flat and symmetrical,
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
- 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。
不同模組的安裝位置差異較大,包內說明是最可靠的依據。 程式碼模組需要放進遊戲目錄的 Mods 資料夾,並在遊戲內的 Mods 選單中啟用。
前置依賴
下面這些內容需要先安裝,否則該模組不會生效:
BepInEx-BepInExPack