PDXModsBridge
Allows official format mods to run and rModMan apps!
模組介紹 作者原文
PDX Mods Bridge
This enables modders to use standard IMod interfaces of Cities Skylines 2 outside of official mod loader. This means you can for the most part upload mods with identical runtimes to PDX Mods.
Modders can also remove BepInEx as a dependency as it is only required for this loader.
Setup
For modders, just use the normal IMod interface from the game. Then add this 'Description' attribute with the exact value:
[Description("bridge)]
class TestMod: IMod
{
}
Now you can upload it and it will load automatically without BepInEx as a direct dependency for your mod.
Prerequisites
- Ensure you have BepInEx 5 installed in your Cities Skylines 2 game directory. If not, follow the BepInEx 5 installation guide.
-
Contributing
Contributions are welcome! If you have suggestions or fixes, please fork this repository, make your changes, and submit a pull request.
Support
Encounter an issue or have questions? Please open an issue on this GitHub repository.
License
PDXModsBridge is released under the GNU General Public License v2.0. For more details, see the LICENSE file included in this repository.
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
- 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。
不同模組的安裝位置差異較大,包內說明是最可靠的依據。 程式碼模組需要放進遊戲目錄的 Mods 資料夾,並在遊戲內的 Mods 選單中啟用。
下面這些內容需要先安裝,否則該模組不會生效: