City of Detroit 1to1 Scale

版本 v1.0.2·更新於 2024-01-06

A 1 to 1 scale custom map made using real topographical data of Detroit, Michigan, USA. Historically accurate roads (as of 1830) and railroads (as of 1910) are included. Aligned with cardinal directio

模組介紹 作者原文

I needed to make some emergency fixes to the map, so I decided to fully reupload, apologies for the confusion.

Installation:

  • Click the green.zip "Download Link" for the latest map version.
  • Extract the.zip file to your "Downloads" folder (or any other safe place).
  • Delete everything except the.cok and.cok.cid files (optional).
  • Place the.cok and.cok.cid files into the folder "C:/Users/(your username)/AppData/LocalLow/Colossal Order/Cities Skylines II/Maps".
  • If you cannot see your "AppData" folder, then go to "File" (top left of file explorer), "Change folder and search options", "View", "Files and Folders", "Hidden files and folders", and check "Show hidden files, folders, and drives".
  • If you do not have a "Maps" folder, then create a folder called "Maps", and place the files within it.

Notes:

  • This map does not actually require BepInExPack to function, the just requires at least one dependency to be listed.
  • The map is perfectly aligned with the cardinal directions (north, south, east, west).
  • The map is in 1-1 scale, meaning everything in game will be scaled realistically to the in-game meter (or foot).
  • The map covers a square 14.3km across in central Detroit. The precise center of this square is at 42.38376N, 83.05636W. Some landmarks for the square boundaries are:
  • North: 8 Mile Rd, Chrysler Warren Truck Assembly, Woodlawn Cemetery
  • South: Ambassador Bridge US End, Detroit Livernois Rail Yard, Clark Park
  • East: Detroit Yacht Club, Chrysler Jefferson North Assembly, StoneCrest Medical Center
  • West: Santa Rosa Dr, Sherrill Elementary School, Romanowski Park
  • Centerpoint: GM Detroit-Hamtramck Assembly, Russell Industrial Center, Hamtramck
  • The square (204 square km) is roughly 55% the size of Detroit's official city limits (370 square km). Some of the Square's area is actually the enclaves of Hamtramck and Highland Park, as well as most of Belle Isle, a section of the Detroit River, and a small corner of Windsor on the Canadian side of the water. Plenty of Detroit's City area lies outside of the map, especially to the west. Detroit City's official population is 632,000 people.
  • The square (204 square km) equals just 2% of the total area of Metropolitan Detroit (10,135 square km). Metro Detroit's official population is 4,365,000 people.
  • The terrain has been altered from the raw heightmap output, especially around the coasts. Some of this was to remove obvious artifacts (like the inclusion of highway ramps as "hills"), while the rest was to even out the heights of the riverbanks to allow for a more realistic river. I tried to make my alterations as subtle as possible.
  • The railroads are as accurate as I could make them (including elevations), and cover all of the rail lines ever built within the map area that I know about (finishing around 1910). The only omissions are railyards and rail stations, which I replaced with straight track so players can insert these where they see fit.
  • The roads are built as of 1830, outlined in gravel; and cover the finished portion of the "Woodward Plan" as well as the six major avenues leading into/out of the city (Fort, Michigan, Grand River, Woodward, Gratiot, and Jefferson). I have straightened out and mirrored the roads as much as possible (straightening out roads, mirroring angles, averaging block sizes, etc) to create a "cleaner" downtown area for building. The two biggest changes were turning the entire grid clockwise slightly (allowing Fort and Jefferson to actually parallel the Detroit River), and shifting Gratiot one block south (allowing it to connect to the Campus Martius directly, as originally planned by Woodward).
  • I was unable to rename the roads in the editor, so they retain generic names instead.
  • The roads and railroads form plenty of outside connections for the city. These are supported with four air connections (roughly near each map corner), and two ship connections (one south of Belle Isle, the other at the southern e

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。 程式碼模組需要放進遊戲目錄的 Mods 資料夾,並在遊戲內的 Mods 選單中啟用。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack

檔案與校驗

檔案名稱
City_of_Detroit_1to1_Scale-1.0.2.zip
檔案大小
31.8 MiB