CastNChillModNMenu
Mod menu, cheats, and a no-Unity-needed pipeline for adding custom boats, snowmobiles, rods, and fish made by scott.
模組介紹 作者原文
Cast n Chill Mod n Menu
A MelonLoader mod for Cast n Chill that adds an in-game menu with cheats, a mod menu, and a custom content pipeline for adding your own boats, snowmobiles, rods, and fish.
Requirements
- MelonLoader installed for Cast n Chill (v0.7.3+)
Installation
- Install MelonLoader for Cast n Chill (if you haven't already)
- Drop CastNChillModNMenu.dll into your game's Mods folder
- Launch the game, press F1 in-game to open the mod menu
The hotkey and all settings can be changed from the Config tab.
Features
Cheats
- Max Fish Size, Max Rod/Hook Strength, Unbreakable Line, Infinite Stamina
- Reel Speed and Boat/Snowmobile Speed multipliers
- Add Cash presets
- Unlock All Rods/Boats/Lures
- Universal Lure ($5000 shop item that works on any fish)
- Freeze Time of Day
- Click-to-Teleport Boat
Custom Content — drop numbered image files into the content folder, no Unity project needed:
- Boat1.png, Boat2.png,... → new purchasable boats (choose Paddle/Motor and size)
- Snowmobile1.png, Snowmobile2.png,... → new snowmobiles
- Rod1.png, Rod2.png,... → new rods (choose weight capacity and a base template)
- Fish1.png, Fish2.png,... → new fish (choose which lure catches them)
- Name a file Boat1_My Name.png to set its shop display name
- Also supports.bundle +.manifest.json for Unity AssetBundle-based content
Config
- Rebind the menu hotkey
- Browse for a custom content folder (native folder picker)
- Reload custom content without restarting
Notes
This game's shipped Unity build has several IMGUI internals stripped out (GUI.Slider, GUI.TextField, GUI.DrawTexture), so the mod menu is built entirely around the controls that still work reliably in this environment. If something looks unusual compared to a typical MelonLoader mod menu, that's why.
Source
Full source is included alongside the built DLL. Built with MelonLoader 0.7.3.NET 6.
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
- 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。
不同模組的安裝位置差異較大,包內說明是最可靠的依據。