Randomizer Mod

版本 v2.0.5·更新於 2025-11-25

This mod allows you to randomize the enemies in the game into other enemies or even bosses.

截圖 共 1 張

模組介紹 作者原文

Randomizer Mod

This mod allows you to randomize the enemies in the game into other enemies or even bosses.

Installation Instructions

Detailed installation instructions can be found here.

Bugs and Issues

If you run into any bugs or have any issues with the mod, please join the Free Lives Discord and post in the bf-mods channel.

Features

The main feature of this mod is the ability to randomize every enemy in the game into either any other enemy or a boss. There are a lot of customization options in the settings for specifying what enemies are allowed to turn into and the chance they have of doing so. I'll explain these settings below.

Allow Enemies to become other Normal Enemies - This toggle allows you to remove normal enemies from the pool of available enemies to randomize into. You can also enable / disable specific enemies if there's a particular one you want to remove from the pool.

Allow Enemies to become Worms, Allow Enemies to become Bosses, Allow Enemies to become Large Bosses, and Allow Enemies to become Vehicles work the same way as the worm toggles.

Randomize Ammo Crates - This allows any ammo crate to turn into any of the enable options.

Convert Wooden Boxes to Ammo Crates - This allows wooden boxes to have a chance of being randomized into one of the enabled ammo crates. The chance can be controlled by the slider below.

Unlock All Flex Powers - This unlocks all flex powers so the flex power crates aren't useless in the first few levels where you haven't unlocked any flex powers normally.

Killing bosses triggers level finish - The bosses and large bosses pretty much all have a trigger on death to make the level end. The only exceptions to this are the Satan boss and the Large Alien Worm. So by default when you spawn them in other levels, they can be killed to end the level early. If you feel that makes the game too easy you can disable it, I think it's pretty funny though.

Enable Satan Death Field - Normally after you kill second-stage satan, his head floats up in the air, and then you walk into a cutscene which triggers his death field to start expanding. Since there's no cutscene trigger he doesn't spawn a death field by default when you kill him in other levels but I went ahead and added this option which will have him start his deathfield immediately after his head stops moving for some extra chaos.

Enable Summoned Enemy Randomization - If you have enemy randomization turned on, that will randomize all the enemies that start on the map, but any enemies which are summoned by either parachute, doors, trucks, or other enemies such as the warlocks and boomers, will not be randomized. This option will allow you to have those enemies be randomized as well.

Scale UI with Window Width - If enabled, makes the buttons in this UI wider or smaller depending on how wide you have the UMM window set to.

Randomized Enemy Percent - This is the percent chance for any enemy to be randomized. This applies to summoned enemies as well. This doesn't determine what they are going to turn into, just that they will be randomized. The other sliders determine the chance they have of turning into a specific enemy type.

Normal Enemy Chance - This is the chance for an enemy to turn into any form of mook, alien, or hell enemy. This isn't exactly a percent, it basically determines the ratio of Normal Enemies to Worms to Bosses to Large bosses.

Worm Chance - This is the chance for an enemy to turn into one of the various types of Worms, not including the Worm boss however.

Boss Chance - This is the chance for an enemy to turn into a Boss. This category is separated from the Large Bosses because the Large Bosses are so big they typically don't really fit into the space that a normal enemy would fit into, so they can act a little glitchy when they are crammed into spaces.

Large Boss Chance - This is the chance for an enemy to turn into a Large Boss.

Vehicle Chance - This is teh chance for an enemy to turn into a Vehicle.

Ammo C

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

UMM-UMMRocketLib-RocketLib

檔案與校驗

檔案名稱
Randomizer_Mod-2.0.5.zip
檔案大小
23.7 KiB