FieldInjection

版本 v1.1.0·更新於 2022-06-03

A utility for other mods to inject monobehaviour fields

模組介紹 作者原文

This mod is a utility for other mods to utilise MonoBehaviour field serialisation injection.

Instructions for players

  • To install the mod, just extract FieldInjector.dll into your Mods folder.

Instructions for programmers

If you want to utilise custom MonoBehaviours with properly serialised fields from asset bundles, reference this mod as a dependency.

Writing a custom MonoBehaviour

This is fairly simple, and there is very little difference between a normal unity MonoBehaviour and this. There is only a small amount of boilerplate code to add:

using UnityEngine;

class MyScript: MonoBehaviour

{

// all of your normal MonoBehaviour code can go here

if!UNITY_EDITOR

public TestMB(IntPtr ptr): base(ptr) { }

endif

}

the #if instruction means that this code should compile in both the Unity Editor and in a MelonLoader mod, so that you can keep your code unified and test in the editor with ease.

Injecting a custom MonoBehaviour

This is what this mod is used for, and it is very simple:

FieldInjector.SerialisationHandler.Inject();

in the OnApplicationStart method is all that is needed. Do not register the class in Il2Cpp with MelonLoader or UnhollowerBaseLib - this mod does that itself and it won't be able to inject the class with fields if it's already injected without fields. Makers of frameworks that load code should consider registering fields for loaded behaviours automatically.

Using them in Custom Items / Maps / etc

No extra work should be required to use the injected behaviours in asset bundles. Simply attach the component and it will load in the game.

Changelog

  • v1.0: Release
  • v1.1: Added support for enum fields, cleaned code/memory allocation and added FieldInjector.SerializeField attribute to force serialisation of a non-public field.

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

檔案與校驗

檔案名稱
FieldInjection-1.1.0.zip
檔案大小
20.9 KiB