SpawnLogger

版本 v2.3.1·更新於 2026-08-20

Attributes Fusion spawns, flags suspicious direct responses, always excludes magazines, and optionally logs SLZ content.

模組介紹 作者原文

Spawn Logger

Spawn Logger is a passive LabFusion moderation utility for BONELAB. It records which player requested each mod-item spawn and exposes the newest 30 events in BoneMenu, both as a combined feed and as per-player histories.

Detection model

  • Attribution is snapshotted when Fusion receives the server-approved spawn response, before asset downloading or asynchronous instantiation can delay completion.
  • The snapshot stores the player's platform ID and display name immediately. Reuse of a disconnected player's small session ID cannot reassign an outstanding spawn.
  • Fusion's server-allocated entity ID correlates the response with the finished object and suppresses duplicate callbacks.
  • Scene-source spawns and the short level-load synchronization window are ignored.
  • The finished object is checked for a Magazine component. Crate title and barcode metadata provide a fallback for unusual or disabled hierarchies.
  • SLZ content is excluded by default using the SLZ. namespace, internal-pallet metadata, and pallet author metadata (SLZ, Stress Level Zero, or StressLevelZero). A persistent Log SLZ Content toggle can include it when explicitly enabled.
  • Magazines remain excluded regardless of the SLZ setting.
  • Responses delivered directly by a non-host transport and entity-ID collisions are placed in a dedicated Suspicious page. Transport identity and claimed ownership are recorded separately so a forged payload does not automatically frame its target.

The logger deliberately reports an unresolved player as Unknown (ID n) instead of guessing from proximity or current object ownership. Those signals can change after the spawn and are not proof of who initiated it.

Usage

Open BoneMenu and select Spawn Logger:

  • All Spawns shows the merged feed.
  • Players contains one page per player.
  • Suspicious contains high-confidence abnormal spawn responses.
  • Clear All Logs clears this client's history.
  • Auto-Clear On Leave controls whether departing players are removed.
  • Log SLZ Content includes SLZ/internal-pallet spawns when enabled; it is off by default.

Every accepted event is also written to the MelonLoader log. The mod never despawns, blocks, or punishes anything.

Requirements

  • MelonLoader
  • BoneLib 3.2.1 or later
  • LabFusion 1.14.2 or later

Manual installation

Copy SpawnLogger.dll into BONELAB/Mods.

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

Lakatrazz-Fusionbonelib-BoneLib

檔案與校驗

檔案名稱
SpawnLogger-2.3.1.zip
檔案大小
16.6 KiB