Echolocation

版本 v1.10.0·更新於 2026-09-21

Sound-driven echolocation, rotating sonar and hand-controlled LiDAR for BONELAB PCVR, with black vision, adjustable dots and optional Fusion player detection.

模組介紹 作者原文

Echolocation

See BONELAB through sound, rotating sonar or hand-controlled LiDAR. Black vision fills with fading dots on nearby surfaces.

For Windows PCVR with MelonLoader and BoneLib. Fusion is optional. This package is not a standalone Quest build.

Install

Close BONELAB, then copy Mods/Echolocation.dll into your game's Mods folder. Replace the old DLL and keep only one copy. You can also install the ZIP through a compatible mod manager.

Controls

Open BoneMenu > Echolocation.

  • Scan Mode: Sound: dots react to walking, microphone and nearby sounds. This is the default.
  • Scan Mode: Sonar: a rotating sweep circles you once every 0.5 seconds, leaving a fading trail. Hits appear as the sweep reaches them.
  • Scan Mode: Lidar: hold either empty hand's index trigger and aim to scan. Both hands work. Release to stop. On desktop, hold F5 to scan where you look.
  • Send Pulse: send a full surroundings pulse. F5 does this in Sound and Sonar modes.
  • Enabled: toggle the mod. Desktop shortcut: F6.
  • Double Clap: 360 Pulse: clap your empty hands together twice, separating them between contacts.
  • In Sound and Sonar modes, hold both empty-hand index triggers for 1.5 seconds to toggle black vision. In LiDAR, use the menu's Blackout toggle.
  • Sound Inputs: control walking, microphone, game sounds and Fusion voice.
  • Sonar Visuals: change dot size, brightness, range and ray limits.
  • Clap and Pulse Sounds: toggle the sonar ping and clap feedback.

Remote players

Detected players appear green when visible and red behind cover.

All modes use the same walking, sound and optional proximity rules for players. Sonar and LiDAR alone do not reveal a silent, stationary player.

Remote Walking Detection (Even Without Audio) is on by default. It detects another player's grounded movement even when Fusion plays no footstep sound. Keep Walking and Landing on too. Standing still, head movement and your own walking do not count as their footsteps.

Turn off Remote Walking Detection for audio-only reveals. Remote Footstep Sensitivity adjusts detection of actual footstep audio; it does not affect the movement detector.

Faint Nearby Players optionally shows quiet people within a small radius. Turn it off when testing walking detection. After detected movement or sound stops, the stronger silhouette fades within half a second.

Notes

  • Hearing and reveal ranges reach 3000 m, but loaded geometry, camera limits and actual audio playback still matter.
  • Keep Optimize Walking and Sound Echoes on to reduce overlapping dots.
  • Opening the quick menu restores normal vision and pauses sonar and hand scanning.
  • Effects stay local. Other players do not need Echolocation, and it sends no extra network messages.
  • Some custom avatars need a simple tracked-body outline when their mesh cannot be drawn safely.
  • Use Print Input Levels to Console when reporting detection problems.

Version 1.10.0 adds rotating sonar, hand LiDAR and fixes for custom gun audio and avatar visibility. Scans use bounded work and refresh nearby dots. Native VR and multiplayer behavior still need in-game verification.

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

LavaGang-MelonLoaderbonelib-BoneLib

檔案與校驗

檔案名稱
Echolocation-1.10.0.zip
檔案大小
106.2 KiB